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Mycetic Spores



Mycetic Spores

Mycetic Spores


Type: Support
Faction: Tyranids
Cost: 2
Signature/Loyalty:
Traits: Upgrade.

Combat Action: Exhaust this support to move a unit you control with the Hive Mind specialization to a planet with a Termagant token.

Set: The Great Devourer Number: 47 Quantity: 3
Illustrator: Jon Sullivan
Recent Decks Using This Card:
Want to build a deck using this card? Check out the Warhammer 40,000: Conquest Deck Builder!


3 Comments

What a handy card to have in play. This has saved so many of my hive mind creatures when it became apparent that I was bound to lose the planet. Move them over to the next planet where they will be safe and more importantly, be ready for the next fight and not exhausted from the move to the HQ. Of course, if they started a fight at a different planet it has been helpful for moving them to the fight where they are needed. 

    • Atrus likes this

This is an important (and strong) effect for Hivemind/Termagant swarm decks, but I feel it's just too little and too expensive.

The amount of comboing you need to make this just roughly on par to a common Catachan Outpost (A Strangler Brood somewhere else, 2+ termagant tokens on the planet) means that you probably won't get the synergistic deathball together that you dreamt of after reading all those Hive Mind specializations.

 

And I soo want a synergistic termagant deathball...

Rather than focusing on the way you can buff Termagant tokens, I think Mycetic Spores should be considered for how it can turn Hive Mind units into actual threats. A Spiker with Ymgarl Factor, a Biovore with HVC, or the new 4/4 armorbane elite are all potentially scary targets for the Spores. Like most movement effects they start to get almost overpowered if you get more than 1 into play, as well.