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1º Spring GTS-MADRID




4 Comments

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thedarkmessiah
Oct 10 2015 08:54 PM

There are some very atypical choices in this deck. I want to know the reasoning behind some of these choices. Specifically:

Why only 1 swarm guard?

Why the Ymgarl? They seem worst when coupled with SWP.

What do you put the regeneration on?
Why the parasitic infections? They seem weak.

Why only 1 promotion? I'd personally run at least 2, but most likely 3.

Why spawn Termegaunts? Seems like a waste of tokens for the most part.

What do you use the Brood Chamber for?

 

The deck obviously won, so I can't say that it looks bad out of the gate, but there are a lot of choices here I didn't expect, and some things omitted that I would expect to see. Anyone have any insight here?

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nightcrawlers
Oct 12 2015 05:52 PM

the amount of X1 is a little scary

maybe too many expensive units considering 'Nids command diffuculties?

the amount of X1 is a little scary

and half deck of non-armies