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Control and Strike


  • randito1 likes this


10 Comments

No Eldar Survivalist? No Promotion?

No Eldar Survivalist? No Promotion?

 

No need for Promotion IMO. You have enough 2 commands units to give space for other cards.

I don't like Survivalist because I can make a tie with only 1 ressource with Pirates/Traders

    • crabshack101 likes this
With only 5 targets, is the Starcannon pulling its weight? I am asking rather than directly saying to take it out because it is undoubtedly very powerful attached to either eligible target.

I agree on the call for no Survivalist or Promotion, I'm starting to be of the mind that if you have one you take the other too. Is there a reason for no Sslyth though? I'd have thought such an effective command deck can pretty much ignore that downside as long as you focus on money enough.

Survivalist, to me, is best paired with Superiority. I wouldn't take Survivalist without Superiority, and such is the competition for space for Events, I wouldn't normally take Superiority in most decks.

 

Starcannon IS thin on targets, especially as Wraithknight is pretty much there for the power sword / isha combo, though I have to say that Wraithknight on its own is pretty solid for Baha. Baha can often afford to pay the high costs, and the mobility of his units means he can dodge the deploy effect, and move in during the battle phase. And for sure, 5 Armourbane is pretty scary to most warlords.

 

Personally I'd be inclined to go -2 Starcannon, -1 Wild Rider, +3 Bloodied Reavers. This would make the unit cost curve a little cheaper, add more firepower in a less combo-dependent way, and still leave the option of the Armourbane Wild Rider causing trouble.

Very similar to what I'm currently running.  I didn't include survivalists either but do have 3 traders, 3 pirates and 3 promotions.

 

Have you tried adding Stormwind Farseers instead of the Spritseer Etherals to locate your combo cards?

I haven't tried star cannons yet, hard to find the room for them.

I also run 2 doom.  Baharroth sets it up very nicely.

On that I agree. Baharroth suits Doom far better than Eldorath does.

 

Mobility forces over commit to first planet, and command strength makes it more affordable. Also, of course, Baha is far less capable of winning a rush game than Eldorath is, so his win games will almost always stretch out long enough for Doom to be useful.

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crabshack101
Jun 18 2015 03:57 AM

With only 5 targets, is the Starcannon pulling its weight? I am asking rather than directly saying to take it out because it is undoubtedly very powerful attached to either eligible target.

I agree on the call for no Survivalist or Promotion, I'm starting to be of the mind that if you have one you take the other too. Is there a reason for no Sslyth though? I'd have thought such an effective command deck can pretty much ignore that downside as long as you focus on money enough.

Sorry for lack of responses, I definitely see it all the time. and in face the armor bane + combat action mobility makes it a killer combination. Just numbers wise i would say i see it 80% of the games I play because you draw so many cards. The deck needs to draw for the power sword.

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crabshack101
Jun 18 2015 04:00 AM

Very similar to what I'm currently running.  I didn't include survivalists either but do have 3 traders, 3 pirates and 3 promotions.

 

Have you tried adding Stormwind Farseers instead of the Spritseer Etherals to locate your combo cards?

I haven't tried star cannons yet, hard to find the room for them.

The Etherals are in there purely for more thing to tap for Nullify. I usually like having Bara readied. TBH, the Farseer's effect is good for finding a single card but the choke potential of this deck is so high that i prefer just drawing all of them for the power sword.

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crabshack101
Jun 18 2015 04:03 AM

I definitely though about doom but I opted for Nullify, Archon's Terror, and, believe  it or not, Empower. I used to think Empower was just a nice tow shield, but it can be brutal at a plant for the extra hit point and for a nice warlord snipe.