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Coteaz - Mobile Assassins (5.0)




2 Comments

I have always enjoyed getting the auger out, but he's arguably more better in a Worr style deck since he sometimes gets that 3/2 for fighting, which is outrageous.

Dropping three of those plus an attachment or two gives some more combat tricks, which are the hard thing to keep going when you have a warlord who can't hurt anybody without killing a buddy.

 

-3 Augers and maybe -2 Rockcretes for Emperor's Warrant and Inquisitorial Fortresses? In playtesting, it is 'big defended creature with strong ability' that tends to lock me up.

 

Any suggestions, internet?

What to cut? 2 cards over. Argue me up.