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4 Comments
If relying on Slake the Thirst for milling cards, is there some mileage in including some Coliseum Fighters to try recur the events?
So, knowing that you're a skilled player and deckbuilder, I can only presume this posted deck is cunning disinformation to sabotage the playerbase?
In all seriousness, mill as a theme doesn't work at all. I guess with the timing right, it'd be possible to mill three times in a single turn with this card after the command phase, and force an 11 card draw (say by committing Eldorath to a planet with no opposition, and using the action window before you are due to attack, then forcing 2 draw on HQ phase) but its still hard to get an opponent 2
39 cards deep into their deck without them winning the game.
Hell, you KNOW this:
Hell, if we're going to jank, lets jink-jank till we get a 3++ invulnerable save.
Lol ok, this was obviously a "joke deck". I've just added the only 2 good mill cards we have so far in a generic Eldar deck (there's also Crucible of malediction but it really sucks so it didn't made the cut).
There are not enough cards to be thematic. The only way to achieve milling is to have a game of 7 rounds and hope to see some of the mill cards.
Fun fact: I've played a game of 6 rounds and I saw not a single warp spider....
I really would love to see this theme gets more love but we are so far from the goal.
Asklepios: even playing 3 thirst in the same turn will give you only 9 cards... which is really underwhelming. But for this kind of deck you need to win a lot of command going for resources and let the opponent drawing all the cards that he will not play because the lack of R. It's a very long shot.