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Ethereal Power




4 Comments

Too many supports, Slumbering Garden is not necessary since you got Orbital City

I thought the same until I tried both supports. its symbiosis is incredible!

    • Aeneas likes this

Agree with happyam on the too many supports comment. Also, you're looking at six limited cards altogether, which could be problematic, especially when you've picked the six that don't have shields on them.

 

Up to you, of course, but I believe your deck performance will improve if you take out the Homing Beacons and replace them with Earth Caste Technicians. Also, I'd drop to 1 Slumbering Garden and add another Ion Rifle. These changes will make your Ambush Platforms more consistently useful.

 

Don't just look at the Beacons in terms of how many cards they draw you across a game. Also look at what might have been played instead, and the command presence that could give you (both in denying the opponent and facilitating your own struggle wins).

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TylerJStratton
May 06 2015 07:47 PM

Also only 25 units?! Got to have 30. Units win games. 

 

Homing beacon isn't as good as another support unit either. If your winning command struggles it means you opponent isn't. Thats a 2+ resources swing.