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Omega Man
Submitted by
JDK002
, Mar 19 2016 03:11 AM | Last updated Mar 19 2016 03:11 AM
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Tyranids
Aggro Experimental
Spread command across all planets, use WL/Synapse to lock down the ones you need. Then pounce during combat.
Warlord
Order by: NameTypeCost
Total Cards: 0
So I played Omega at a small winter tourney the other day to test him out. Given what I learned from it, I came up with this iteration.
The idea is to spread command across every planet, making it difficult or impossible for the opponent to shut you out of command entirely. Then you leverage Omega and Stalking Lictor to win the planets you really want. Be it for the card/resource gain or to infest via command.
It's not uncommon to play one or maybe two cards during deploy then pass. Despite this I had very little trouble winning command. This combined with low number of deploy actions means you should have plenty of resources during combat to ambush units in if you are able to set up infest properly.
It's not terribly hard to infest planets you want, the turn you want. This guarantees the opponent can't get rid of the infest ahead of time. Forcing them to deal with whatever you have in your hand. As long as you can infest the first planets that are win conditions for you, you're in pretty good shape.
There are choices I'm still unsure of and needs more play testing. Such as the Stalking Lictor over Blazing Zoanthrope, Omega needs resources and cards in a fair abundance. So I felt the Lictor was the way to go, but Zoanthrope almost seems like it could provide the same effect AND be far more useful in an important battle.
Noxious Fleshborer is another I think will probably get cut. As their aren't that many units the infest effect works with. But it's also not a terrible card to put on a genestealer that survived a fight, as it will be in your warlord train, it almost guarantees the next planet you commit to will get infested.
Sample Hand:
Total Shields: 0
Average Shields Per Event/Attachment: 0
Total Command: 0
Average Command Per Unit: 0
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