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3 Comments
but it has been already discussed - it's a reaction, not an interrupt, so BaarZul can't save Alpha Legion Infiltrator. Of course, you can redirect any attack to Ard Boys, but every ping damage will kill your ALI, if it's not in the armor. But armor is so much better on Rograx/Cleaver...
I particularly like the feel of the deck. Keep the Front Line Boyz in hand, letting the Warlord absorb damage during the first turnin until bloodied, then let free the orcs to continue absorbing more damage and keep your units alive. The Ruce Encrusted Armor has also its right place in the deck. The Heretek inventors are fantastic for Kaerux Erameas, specially if the opponent plants them in a triple planet (hopefully Iridial), where you'll abouse it's ability and keep the planet clean until the big battle.
Oh I know, which is why I mentioned the 'Ard Boyz to be a "critical part of the deck". It's also why there's only 2x Alpha Legionaires rather than 3x since I'm relying heavily on the 'Ard Boyz (+ Bar Stool) combo to keep them alive. Bar stool keeps the 'Ard Boyz (and by extension everything else) alive before he is bloodied, then the 'Ard Boyz keeps him alive afterwards.
You pretty much got the exact idea of the deck correctly