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Swarmlord with TermaSpikers




5 Comments

So far my play stats (win/lose) seems something like that:

Ragnar 1 win 2-3 loss

Zara 1 win 1 loss

Aunshi 1 win 1 loss

Worr 1 win 2-3 loss

Shadowsun 1 win 1-2 loss

Assuming that Brood Warriors can generate an average of two hammers on the opening turn, you're looking at an average total of 3.5 hammers in your opening hand + Synapse. This simply isn't enough to compete with top decks which are looking at around 5-6 hammers.

Assuming that Brood Warriors can generate an average of two hammers on the opening turn, you're looking at an average total of 3.5 hammers in your opening hand + Synapse. This simply isn't enough to compete with top decks which are looking at around 5-6 hammers.

Probably. But only 1 turn - I'll snipe their command units with SWP/SL and possibly wipe them out with Consumption.

The problem is that the capper has already paid off by the time you can hit it with SWP or play Consumption and you're not really playing anything of your own for farming. You're fighting a losing battle with each successive round putting you further and further behind on command as you're unable to draw cards.

The problem is that the capper has already paid off by the time you can hit it with SWP or play Consumption and you're not really playing anything of your own for farming. You're fighting a losing battle with each successive round putting you further and further behind on command as you're unable to draw cards.

Well, I want to try Lictor for command.

Plus some changes:

+1 Biovore (better than Trygon because of Spores)

+1 Spores (good combo with biovore, nice combat trick)

+1 Spore Burst (shields)

+1 Virulent Spore Sacs

-1 Trygon

-2 Fall Back

-1 Spikers

 

And i figured that SWP maybe not very good for SL, because SL cannot afford too much battles. Not enough shields and powerful battle tricks.