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Vezuel's Hunters




3 Comments

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sharpobject
Sep 22 2016 11:09 AM

What if you have to fight Kith or Eldorath or something and you brought 9 command guys, 0 promotion, and 0 garrison?

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phillosmaster
Sep 22 2016 03:39 PM

Beleaguered Garrisons seems like such a good card for Vez.  Can really cover gaps in his command game.  Have you tried using that card yet?  Seems like it's well worth including.  With 20 deep strike cards it feels more useful than the Deathstorm Drop Pods, which are nice but command is so important in this game. 

 

Mont'ka Strike seems better now in this meta, but still seems like a liability considering you are forced to exhaust all your soldiers at the target planet.  Feels like even when it's useful it can come back to bite you.  At least Vez isn't a soldier so it can't screw you the way it does with the majority of the other warlords that can field the card.

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FractalMind
Sep 22 2016 09:08 PM

Beleaguered Garrisons seems like such a good card for Vez.  Can really cover gaps in his command game.  Have you tried using that card yet?  Seems like it's well worth including.  With 20 deep strike cards it feels more useful than the Deathstorm Drop Pods, which are nice but command is so important in this game. 

 

Mont'ka Strike seems better now in this meta, but still seems like a liability considering you are forced to exhaust all your soldiers at the target planet.  Feels like even when it's useful it can come back to bite you.  At least Vez isn't a soldier so it can't screw you the way it does with the majority of the other warlords that can field the card.

I have and I found it not to be that useful. With the Trailblazers and Vezuel drawing cards I've found that his command game isn't suffering, but take that with a grain of salt since I haven't tested it against Kith or Eldorath.