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[SW Deck] Defense of Hoth

Rebel Alliance Combo Experimental

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4 replies to this topic

#1
yankeefan1355

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Afflilation:
Rebel Alliance (Core Rebel Alliance)

Total Objective Sets: 10

1x Hit and Run (18-1)

Secret Informant (18-2)
Secret Informant (18-3)
Heat of Battle (18-4)
Target of Opportunity (18-5)
Twist of Fate (18-6)

2x Hoth Operations (38-1)

Wedge Antilles (38-2)
Rogue Three (38-3)
Snowspeeder (38-4)
Hoth Survival Gear (38-5)
Target of Opportunity (38-6)

1x Echo Base Defense (39-1)

Wilderness Fighters (39-2)
Wilderness Fighters (39-3)
Wilderness Fighters (39-4)
Subzero Defenses (39-5)
Subzero Defenses (39-6)

2x Sensors Are Placed (43-1)

Echo Defender (43-2)
Echo Defender (43-3)
Echo Base (43-4)
Echo Base Shield Generator (43-5)
First Marker (43-6)

2x Attack Pattern Delta (59-1)

Rogue Leader (59-2)
Rogue Two (59-3)
Snowspeeder (59-4)
Snowspeeder Launch Bay (59-5)
Battle of Hoth (59-6)

2x Evacuation Procedure (65-1)

Han Solo (65-2)
Toryn Farr (65-3)
Bright Hope (65-4)
Buried Outpost (65-5)
Battle of Hoth (65-6)

Quickly deploy your forces using low cost units. Than use the mutualy supporting abilities of ovjectives and enhancements to beef up your Speeders, Echo Base defenders, and characters.

9/10 of this deck consists of Hoth ovjective pods ensuring that their are at least two Hoth objectives in play at all times. Most units are low cost that you can get out fast and hit the DS hard especialy if you have multiple enhancements on the board. 9 Fate cards will definetly help out in the edge battles as well as inflicting extra damage to DS Objectives.



Click here to view the deck

#2
aviectus

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i will try and test the deck on our next friendly tourney and i will provide feedback.



#3
Majestaat

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Hoth Gambit would probably be more useful than Hit and Run.



#4
yankeefan1355

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LOL thanks guys!  I laugh because this is an old deck from like 3 month ago and nobody ever responded until today.  I forgot all about this thread.  My current Rebel Hoth deck, in case anyone is interested

 

Luke's Hoth Gambit:

 

2x  Hoth Gambit

2x  Hoth Operations

2x  Attack Pattern Delta

2x  Hero's Resolve

1x  Blue Squadron Support

1x  Preparation for Battle

 

Jedi Affiliation but Luke is the only card that needs a Jedi Resource, so you can run Rebel if you like.  Pre Jedi Gamor, fast attack speeder swarm.  Still works pretty well against Navy and Sith, though I haven't played this deck against the new Mono Scum builds yet (still tinkering with my Jedi Gamor) so I have no idea how they'll hold up. 



#5
aviectus

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LOL thanks guys!  I laugh because this is an old deck from like 3 month ago and nobody ever responded until today.  I forgot all about this thread.  My current Rebel Hoth deck, in case anyone is interested

 

Luke's Hoth Gambit:

 

2x  Hoth Gambit

2x  Hoth Operations

2x  Attack Pattern Delta

2x  Hero's Resolve

1x  Blue Squadron Support

1x  Preparation for Battle

 

Jedi Affiliation but Luke is the only card that needs a Jedi Resource, so you can run Rebel if you like.  Pre Jedi Gamor, fast attack speeder swarm.  Still works pretty well against Navy and Sith, though I haven't played this deck against the new Mono Scum builds yet (still tinkering with my Jedi Gamor) so I have no idea how they'll hold up. 

I played the original deck and was amazing playing it.
i want to try the deck you posted in your comment but as new player i lack of some expansions. When i get my hands on them i will defo try it.







Also tagged with one or more of these keywords: Rebel Alliance, Combo, Experimental