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Sorcerers Sorcerers Sorcerers
Submitted by: | GrahamM |
Submitted: | Dec 23 2013 07:35 PM |
Last updated: | Dec 24 2013 05:11 AM |
Category: | Call of Cthulhu Decks |
Deck Name: | Sorcerers Sorcerers Sorcerers |
Deck Strategy: | |
Deck Contents: | Total Cards (50) Story (0) Character (27) Yog-Sothoth (TKatG) x1 Wilbur Whateley (TKatG) x2 Claude Owen (TKatG) x2 Professor Nathaniel Peaslee (TKatG) x3 Cultist of the Key (TWB) x2 Ol' Lazy Eyes (CoC) x2 B. Ramsdale Brown (TKatG) x2 Carl Stanford (SoK) x3 Lost Oracle (TKatG) x3 Master of the Myths (IT) x3 Lodge Librarian (TOotST) x1 Magical Theorist (TUP) x3 Support (7) Ritual of Power (IotF) x2 Rite of the Silver Gate (TKatG) x2 Rite of the Silver Key (TKatG) x3 Event (13) Mists of Lethe (TKatG) x2 Unspeakable Resurrection (Core) x2 Studying the Void (TKatG) x2 Dreams in Limbo (KD) x2 Speak to the Dead (WitD) x2 Pushed into the Beyond (TbtA) x3 Conspiracy (3) Negotium Perambulans in Tenebris (DD) x3 |
Graphs: | |
Sample Hand ![]() |
7 Comments
And btw, how does it go against rush decks?? (snigger snigger).
Basically this is a work in progress deck that started with me putting in basically only spells and sorcerers that interacted with spells. Once I realized that it was tons of fun to play and not terrible I started fine-tuning it a little bit and got it at least semi-competitive. Negotium always comes out first turn and this deck can take terrific advantage of it, with a lot of three cost + investigation as well as story control (mists of lethe, which I might want 3 of, and dreams of lethe among others) and a well placed Peaslee to insure a strong start. Once this deck gets going it's basically a never ending cycle of the same (frequently free) combat tricks and an absurd amount of recursion. When you have Pushed into the Beyond, two magical theorists, a Wilbur Whateley and Carl Stanford things get reeeeally fun.
You're probably right that Frozen Time would be a very strong addition to the deck, but in my very limited meta I haven't needed it yet (no one plays Snow Graves, ha!). Most supports I come up against (Stygian Eye, Khopesh, Plague Stone) can be pretty easily dealt with through recursion and Pushed into the Beyond.
I haven't had any problem against my version of ST-Agency, and this deck usually beats my Hastur-Miskatonic in which every card is either a character or draws you cards or both deck, although the match usually gets really convoluted through way too many alternate historians and maurice diggs. I haven't really mastered Cthulhu-Miskatonic so I don't know about that.
I do think you may need some Support removal eventually, because if someone lays down a Frozen Time on your Negotium it may give you some concerns, and Snow Graves is a fairly popular card, especially in Europe it seems, and you have 16 cards (including Studying the Void) relying on the discard pile to fully appreciate them that can be undone with a 0 Cost card. But, in saying that, if no-one in your meta uses it then recur away!! (until someone gets sick of getting beaten and starts using it - haha).
I know how you feel about the convolution that occurs when a ST / Yog arcane denial strategy meets an Alternative Historian. In some cases it becomes a mexican stand-off until one or the other is removed.
Loving the look, and using a great combination of Factions. Most important of all though, as you said, it looks lots of fun to play.
I suppose the only way to see how it goes outside of your meta is get online !!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Come on in, the water's fine !!