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Yog-Syndicate skill reduction
Submitted by: | NuFenix |
Submitted: | Mar 06 2014 12:35 AM |
Last updated: | Mar 06 2014 04:12 AM |
Category: | Call of Cthulhu Decks |
Deck Name: | Yog-Syndicate skill reduction |
Deck Strategy: | The idea behind the deck is simply skill reduction, preventing my opponent from winning stories. |
Deck Contents: | Total Cards (50) Story (0) Character (30) Clover Club Bouncer (Core) x3 Clover Club Torch Singer (Core) x3 Devious Nightgaunt (TiV) x3 Faceless Abductor (TOotST) x3 Fthaggua (TKatG) x1 Hand of Aforgomon (TKatG) x3 Henry Knoll (DotU) x1 Hungry Star Vampire (TkatG) x3 Lena Di Boerio (DotU) x1 Numbers Runner (DotU) x3 Professor Nathaniel Peaslee (TKatG) x1 Spell-bound Shoggoth (Core) x3 Jacob Finnegan (DotU) x1 Nadine Eskiy (TKatG) x1 Support (8) De Vermis Mysteriis (TKatG) x1 Summon Spectral Hunter (TKatG) x3 The Clover Club (DotU) x1 Rite of the Silver Key (TKatG) x1 Danny O'Bannion's Office (DotU) x1 La Bella Luna (DotU) x1 Event (12) Like A Moth (Core) x3 On the Lam (DotU) x3 Vortex of Time (TKatG) x3 Eldritch Nexus (Core) x3 Conspiracy (0) Now that I have had some cards arrive, expanding my collection beyond a sole core set, I have planned out a deck that I can actually build, not just use on OCTGN. My collection is 3x core, all of the deluxe boxes, and Shifting Sands. As such, there may be cards suitable for the deck, but sadly out of reach at this time. However, please mention them so I can keep them in mind for future purchases. The idea behind the deck is simply skill reduction, preventing my opponent from winning stories. With the exception of Prof. Peaslee, all of the Yog characters give me Terror, as otherwise I risk losing my characters to terror challenges before I can win the challenge. I've added Eldritch Nexus to ease the strain of using cards such as Clover Club Torch Singer, Lena Di Boerio and even Prof. Peaslee once their skill is sufficiently reduced. As I'm still getting the hang of everything, but appreciate any and all advice ![]() |
Graphs: | |
Sample Hand ![]() |
8 Comments
Also, you probably don't need to be so wary of multiples of uniques. Ya gotta resource something!
Also, you probably don't need to be so wary of multiples of uniques. Ya gotta resource something!
As Peter Clover compares the cost of the character to the cost of the top card of a deck, I'm at a loss how he would help with the reducers all setup. Am I missing something?
David Pan is someone I would be tempted by however, due to being the living version of P.U. However nothing else in the pack jumps out at me.
If I were to increase my number of uniques, I'm not certain what exactly I would drop. Numbers Runners and Like a Moth are the main ones to jump out at me, but due to only being able to test on OCTGN, and also new at the game, I've no idea what would be the most cuttable.
I did indeed mean David Pan, as a kind of 'human' Parallel Universe. He's got his vulnerabilities any time he's not in story resolution, but, once there, he's a Mack Truck.
Pan and PU give you six ways to ignore terror altogether (well, they're supposed to! This strategy can always backfire, though I find it very fun in spite of that), so that's another place to start your whittling. Make Yog primarily remove problems (Abductor, Rite, Peaslee, add Pushed), while Syndicate tackles stories, for the most part by counting skill or slipping in unopposed. You might want to add about 2 Marine Salvagers to cycle PU and other fun stuff.
Marine Salvagers for getting back PU and support cards in general sounds pretty good. Considering I'll be milling myself with De Vermis and Rite of the Silver Key, that won't hurt either.
Does make me ponder if making room for a Servant to the Elder Things to get more of my discard back would be a good thing too, or too slow at the speed some games can go?
The only thing that puts me off Concrete and Chains compared to Summon Spectral Hunter, is that it is the Forced Response that destroys them, not just from being skill 0 at any time. Although it is twice as fast and half the price, so might be worth trying.
With Tear Gas and P.U. being in the same pack is very tempting buy however...
I am indeed used to AGOT, where even non-characters I only use 1x, due to rather seeing more diversity in my cards than duplicate copies. But, since I can always turn them into resources, I should try and change my thought process for building and playing. The only problem is deciding what needs cutting for more copies of uniques :S