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Passing the Wall
Submitted
Darksbane
, Apr 26 2013 05:40 AM | Last updated Apr 27 2013 04:19 AM
![]() Passing the WallType: Event House: Stark Cost: Game Text: House Stark only. Any Phase: Put a Night's Watch character into play from your hand, then draw 1 card. At the end of the phase, if that character is still in play, return it to your hand. Flavor Text: "Then pass." the door said. Its lips opened, wide and wider and wider still until nothing at all remained but a great gaping mouth in a righ of wrinkles. - A Storm of Swords Number: 70 Set: AToTT Quantity: 3 Illustrator: Kerry Barnett |
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12 Comments
If you play Yoren's Task (BtW) before to discard Lost Ranger (RotO) p.e. for a Defenders of the North (AKitN) it can be quite powerful.
I agree with you here but I´m not sure about the uniques. I think it´s the lack of a good NW agenda. The Rangers (WotN) and the others aren´t competitive any more.
I couldn't agree more. considering the blurb from FFG for this pack was "and house stark turns its attention towards the wall" I expected a lot more NW in the pack than just this event, taking the pass would have been a more appropriate name.
I think it only has the house stark only limitation so that stark got their quota of cards in the pack, which is a shame because most NW builds are run out of bara.
Quite how his fits into the cycles theme of naval combat is beyond me, completely out of place.
Is this "Put a Night's Watch character into play from your hand" considered as a cost? When thinking Aloof and Apart agenda, which not allow you to use characters as a cost.
There is no cost to this event. Costs are always the "X" in "do X to do Y." There is no X in this effect, so other than playing the event from your hand, there is no cost to pay.
Also note that Aloof and Apart only applies when you are playing a character. If you use this event, you are not "playing" the character; you are putting it into play.
I believe Nazql was referring to the latter part of AaA which stipulates that your characters with cost four or higher cannot be returned to your hand by your card effects or to pay for costs. However, I believe he misinterpreted the last part. It doesn't prohibit you from paying costs with four cost characters, it only stops you from returning them to your hand as a cost (Ghaston Gray is the obvious example which I assume was the driving force for the restriction) In general though, you can use your four cost characters to pay for costs normally (I use Timett to pay for wheels all the time). So if putting a Night's watch characterinto play was the cost (which it is not) you would still be allowed to use the card with a four coster.
But if you put Night's Watch character(Old Bear Mormont or Cotter Pyke which printed cost is 5) in play with this event and use Aloof and Apart agenda, does the character stay in play because your agenda not allow you to return that charcter to your hand by your card effects?
Thanks anyway!
Yes. They will stay in play because the agenda says they cannot be returned to hand by card effects.