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Game of Thrones LCG


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Recent Card Discussion
No Quarter
*****

Yesterday, 10:33 PM by chem2702

Cancelling the event only cancels the effect, not the actual playing of the card. So if it is cancelled, you cannot play another one during the same challenge.

No Quarter
*****

Yesterday, 02:57 PM by Carth

Hello, I was wondering the exact same thing that slothgodfather asked 3 years ago :D 

 

"What happens if your first No Quarter is cancelled. Does the Limit 1 per Phase only affect you if the event was successful, or does this stop you from being able to play a second one?"

 

Thank you very much!

He Calls It Thinking
*****

Aug 28 2015 02:18 PM by ktom

Yes. Each dupe is considered a different save effect. You can use as many different save effects as necessary to save a single character if previous ones are canceled.

He Calls It Thinking
*****

Aug 28 2015 05:35 AM by vengeanceofthenorth
If my opponent has two dupes, if I use this to cancel him saving his character, can he still use the other dupe to save it?
Ser Mandon Moore
***--

Aug 25 2015 09:08 AM by Carth

You can save your characters. The card clearly states that it affects opponent's characters, not yours. If the effect included your own characters, the card would simply say "If you have more cards in shadows than each opponent, characters cannot be saved. 

Before the Black Walls
****-

Aug 24 2015 02:39 AM by Garay

Forgotten Plans will not negate this efect. 

Before the Black Walls
****-

Aug 24 2015 02:36 AM by Garay
(v3.3) Before the Black Walls F40
"When revealed, name a challenge type.
In order to declare any characters to attack
or defend during challenges of that type, a
player must declare all of his or her eligible
characters." is all considered part of the "When
revealed" effect and is active while the plot is
revealed or when the "When revealed" effect
has been triggered by another River plot card.
Ser Mandon Moore
***--

Aug 21 2015 11:19 PM by monrac

I have a question about the text of Sir Mandon, if you have more card in shadows , can you save your own characters. I mean If i Play a Valar Morgulish can i Save my characters and the rest of the opponent cannot? or I Cant? Thanks

Before the Black Walls
****-

Aug 21 2015 05:06 PM by Cumber

Thank you! That is how we played it, but wanted to be sure! 

Before the Black Walls
****-

Aug 21 2015 03:46 PM by ktom

The challenge is named during the plot phase, but the restriction is a constant effect. So blanking the text means there is no effect in the challenge phase.

 

If it said something like, "Until the end of the phase, a player must declare all of his or her eligible characters in order to declare any characters to attack or defend during challenges of that type," it would instead be a lasting effect that did not depend on the continued presence of the plot text.

Before the Black Walls
****-

Aug 21 2015 01:54 PM by Cumber

Hi everyone.  Quick question about this card.  Used it last night in melee at the same time as someone else used Forgotten Plans.  We were trying to figure out what happens with this one since you declare the challenge type immediately, but nothing happens till the challenge phase.  Does Forgotten Plans negate the effect even though I've already named Intrigue Challenges to be affected? 

Littlefinger
**---

Aug 21 2015 12:44 PM by Req

I think the only deck who can play him decently is Lanni Tunnels: slow deck, often behind the opponent with powers, and no worries if you draw him at the beginning of the game, he can wait in shadows to boost characters: I also like he's immune to events.

 

Littlefinger SaS is certainly stronger and useful in most of decks, but since I don't have him, I have to play this one, and I'm quite happy about it. :)

They Lay with Lions
**---

Aug 21 2015 12:31 PM by Req

It's a decent plot in a Mander Hod deck.

The Giant’s Lance
**---

Aug 21 2015 12:29 PM by Req

I'm thinking in using it in a Tunnels deck, where the -1 is not a big problem for my boosted characters. It would also make Pentoshi stronger than usual.

 

What do you think?

Attack from the Sea
****-

Aug 17 2015 08:07 PM by LaurenF

Only if you do it before plots are revealed. There's no player action window between revealing plots and resolving their effects.

Attack from the Sea
****-

Aug 17 2015 03:35 PM by BrunoDavi

May i play ambush characters w/ influence before kneel all my locations?

The Inn at the Crossroads
*****

Aug 10 2015 03:30 PM by ktom

When you blank a text box, you take any gold, influence and initiative icons along with the words.

So it's not that the text defining X goes away, leaving the X and a problem of what to do with it. Rather, everything goes away, including the X.

The Inn at the Crossroads
*****

Aug 10 2015 02:25 AM by DaveKissFan

If this locations game text is blanked, does the +X Gold automatically become 0?  We played this, and the owner of the card tried to make the argument that X had to equal something.

Milk of the Poppy
*****

Aug 05 2015 03:52 PM by ktom

This only affects the printed text box of the character it is attached to. Any text gained from other attachments or effects would not be blanked.

Stinking Drunk
***--

Aug 05 2015 03:51 PM by ktom

When cards leave play, they always go to their OWNER'S dead/discard pile.

Browse Full Sets

Core Set

194 Cards

Kings of the Sea

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Princes of the Sun

60 Cards

Lords of Winter

55 Cards
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Kings of the Storm

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Queen of Dragons

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Lions of the Rock

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A Clash of Arms


  1. The War of the Five Kings
  2. Ancient Enemies
  3. Sacred Bonds
  4. Epic Battles
  5. Battle of Ruby Ford
  6. Calling the Banners

120 Cards
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A Time of Ravens


  1. A Song of Summer
  2. The Winds of Winter
  3. A Change of Seasons
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  5. Refugees of War
  6. Scattered Armies
120 Cards
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King's Landing


  1. City of Secrets
  2. A Time of Trials
  3. The Tower of the Hand
  4. Tales from the Red Keep
  5. Secrets and Spies
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Defenders of the North


  1. Wolves of the North
  2. Beyond the Wall
  3. A Sword in the Darkness
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120 Cards
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Brotherhood Without Banners


  1. Illyrio's Gift
  2. Rituals of R'hllor
  3. Mountains of the Moon
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Secrets of Oldtown


  1. Gates of the Citadel
  2. Forging the Chain
  3. Called by the Conclave
  4. The Isle of Ravens
  5. Mask of the Archmaester
  6. Here to Serve
120 Cards

A Tale of Champions


  1. Tourney for the Hand
  2. The Grand Melee
  3. On Dangerous Grounds
  4. Where Loyalty Lies
  5. Trial by Combat
  6. A Poisoned Spear
120 Cards
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Beyond the Narrow Sea


  1. Valar Morghulis
  2. Valar Dohaeris
  3. Chasing Dragons
  4. A Harsh Mistress
  5. The House of Black and White
  6. A Roll of the Dice

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A Song of the Sea


  1. Reach of the Kraken
  2. The Great Fleet
  3. The Pirates of Lys
  4. A Turn of the Tide
  5. The Captain's Command
  6. A Journey's End
120 Cards

Kingsroad


  1. The Banners Gather
  2. Fire and Ice
  3. The Kingsguard
  4. The Horn That Wakes
  5. Forgotten Fellowship
  6. A Hidden Agenda
120 Cards
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Conquest and Defiance


  1. Spoils of War
  2. The Champion's Purse
  3. Fire Made Flesh
  4. Ancestral Home
  5. The Prize of the North
  6. A Dire Message
120 Cards

Wardens


  1. Secrets and Schemes
  2. A Deadly Game
  3. The Valemen
  4. A Time for Wolves
  5. House of Talons
  6. The Blue Is Calling
120 Cards