Jump to content

Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!

Game of Thrones LCG

Search for Cards
More Search Options
Recent Card Discussion
Fortified Position

Oct 27 2015 03:46 PM by ktom

(3.9) Icons in the Text Box

Gold modifiers, influence, and initiative modifiers are not called out with an outline, and are therefore a part of a card's text box. Challenge icons and crests are differentiated from the text box of a card by a solid outline, and therefore are not considered a part of that card's textbox.

Fortified Position

Oct 27 2015 06:27 AM by mnBroncos

in case someone reads 1.0 card comments still does this blank crests I can't remember?

Robert Baratheon

Oct 15 2015 02:21 PM by ktom

Nope. He's quite effective. After you play the event from your discard pile, it becomes a character - and only a character. So the whole, "Then, shuffle that event card back into your deck" has nothing to act on.

Glamor of Fire

Oct 15 2015 02:19 PM by ktom

No. You cannot return the character killed for cost with the effect it pays for. Three reasons:

1. The character killed for cost is chosen as a target, as is the character returned to play. A single card cannot be chosen as a target multiple times by the same effect. (This is the same reason you cannot choose the same character to die more than once when you lose a high claim military challenge.)

2. Yes, timing and moribund interfere. When it comes time for you to choose the character in your dead pile, the character you kill for cost is still on the table.

3. Even if 1 and 2 were not true, killing a character to return it to play creates no change in the game state, so you would not be allowed to trigger the effect (under FAQ 3.6) just so you can create a response opportunity.

Glamor of Fire

Oct 15 2015 09:02 AM by AndrewHows

Can you use this to return the guy you killed as the cost of the effect? Or is there some moribund/timing thing that interferes with it? Thinking mostly as a double-tap for Dale Seaworth :P

Robert Baratheon

Oct 15 2015 06:23 AM by AndrewHows

I take it this guy is hilariously ineffective with those event-characters like Summer Reserves?

Glamor of Fire

Oct 14 2015 08:49 PM by ktom

How do you mean? This is an "Any Phase" effect, so it cannot be used between Valar being revealed and Valar being resolved. If one of your characters survives Valar, you can kill it to pay the cost of this event and get one of the characters that was killed back in its place, but that's about it.

Glamor of Fire

Oct 14 2015 07:36 PM by Martell

How does this event work when valar strikes? Will the returned character still die or remain in the game?

Ambush from the Plains

Oct 07 2015 10:52 PM by ktom

Aloof and Apart's "cannot be returned to hand" is absolute because of the word "cannot." It will trump the "return to hand at the end of the phase" effect of this card.

Ambush from the Plains

Oct 07 2015 06:56 PM by Martell

How does this work with the "Aloof and Apart" Agenda? If the character has a cost greater >= 4 it stays in Play or not?

Shireen Baratheon

Oct 01 2015 09:42 AM by Shizm

Characters with "Head of a dwarf" do not claim power,power that must be claimed for Players House PLACED on a character with at least one Head of a Dwarf card attached.

Shireen Baratheon

Oct 01 2015 08:27 AM by Martell

How does this effect work with "Head of a Dwarf" does that mean that the Opponent cannot claim any power at all, since the power needs to be placed on attached character, but the character cannot Claim any?

Westeros Bleeds

Sep 28 2015 02:13 PM by ktom

Correct. No player actions may be triggered in the Dominance phase until after dominance is counted and awarded.

Westeros Bleeds

Sep 27 2015 04:42 PM by Mnbrightblade
Am I correct that there is no point within the dominance phase this card can be played prior dominance determination and reward? You can't use this card to discard a bunch of players with power tokens to prevent the game from being won, correct?
House Dayne Skirmisher

Sep 23 2015 06:40 PM by ktom

Challenges go as such:


1. Player actions

2. Attacker announces type/declares attacking characters

3. Player actions

4. Attacker assigns stealth/Defender declares defending characters

5. Player actions

6. Resolve (claim, unopposed, renown, etc.)


You may use this character's ability in 3 or 5, even after you have declared it as an attacker/defender in 2 or 4. Of course, it is then gone before you get to 6 and so not a part of challenge resolution at all.

House Dayne Skirmisher

Sep 23 2015 09:03 AM by Martell

Is there a way to trigger this effect during a mil challenge? for example to feint a mil attack and then kill House Dayne Skirmisher or defend with him and kill him before claim? 

The Brimstone

Sep 18 2015 04:57 PM by Martell

Okay, thanks. Wow this Location is seriously crazy...

The Brimstone

Sep 18 2015 04:13 PM by ktom

A supporting title doesn't mean a player is not your opponent. Other than that: Yes, your assumptions are correct.

The Brimstone

Sep 18 2015 03:29 PM by Martell

Am I right in assuming that I can trigger the response in a melee game if the other players are initiating Intrigue Challenges against each other, as long as my title doesn't support the title of whomever has to fulfill the claim?

Dany's Handmaiden

Sep 16 2015 03:01 PM by ktom

She can ONLY activate her ability when she herself dies (other than Dany, of course).

When a card uses its own title, it is considered to be self-referential and only the card itself - not all cards with the same title - works,

Browse Full Sets

Core Set

194 Cards

Kings of the Sea

54 Cards

Princes of the Sun

60 Cards

Lords of Winter

55 Cards
RSS Feed

Kings of the Storm

55 Cards

Queen of Dragons

55 Cards

Lions of the Rock

55 Cards
RSS Feed

A Clash of Arms

  1. The War of the Five Kings
  2. Ancient Enemies
  3. Sacred Bonds
  4. Epic Battles
  5. Battle of Ruby Ford
  6. Calling the Banners

120 Cards
RSS Feed

A Time of Ravens

  1. A Song of Summer
  2. The Winds of Winter
  3. A Change of Seasons
  4. The Raven's Song
  5. Refugees of War
  6. Scattered Armies
120 Cards
RSS Feed

King's Landing

  1. City of Secrets
  2. A Time of Trials
  3. The Tower of the Hand
  4. Tales from the Red Keep
  5. Secrets and Spies
  6. The Battle of Blackwater Bay
120 Cards
RSS Feed

Defenders of the North

  1. Wolves of the North
  2. Beyond the Wall
  3. A Sword in the Darkness
  4. The Wildling Horde
  5. A King in the North
  6. Return of the Others

120 Cards
RSS Feed

Brotherhood Without Banners

  1. Illyrio's Gift
  2. Rituals of R'hllor
  3. Mountains of the Moon
  4. A Song of Silence
  5. Of Snakes and Sand
  6. Dreadfort Betrayal
120 Cards

Secrets of Oldtown

  1. Gates of the Citadel
  2. Forging the Chain
  3. Called by the Conclave
  4. The Isle of Ravens
  5. Mask of the Archmaester
  6. Here to Serve
120 Cards

A Tale of Champions

  1. Tourney for the Hand
  2. The Grand Melee
  3. On Dangerous Grounds
  4. Where Loyalty Lies
  5. Trial by Combat
  6. A Poisoned Spear
120 Cards
RSS Feed

Beyond the Narrow Sea

  1. Valar Morghulis
  2. Valar Dohaeris
  3. Chasing Dragons
  4. A Harsh Mistress
  5. The House of Black and White
  6. A Roll of the Dice

120 Cards

A Song of the Sea

  1. Reach of the Kraken
  2. The Great Fleet
  3. The Pirates of Lys
  4. A Turn of the Tide
  5. The Captain's Command
  6. A Journey's End
120 Cards


  1. The Banners Gather
  2. Fire and Ice
  3. The Kingsguard
  4. The Horn That Wakes
  5. Forgotten Fellowship
  6. A Hidden Agenda
120 Cards
RSS Feed

Conquest and Defiance

  1. Spoils of War
  2. The Champion's Purse
  3. Fire Made Flesh
  4. Ancestral Home
  5. The Prize of the North
  6. A Dire Message
120 Cards


  1. Secrets and Schemes
  2. A Deadly Game
  3. The Valemen
  4. A Time for Wolves
  5. House of Talons
  6. The Blue Is Calling
120 Cards