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White Harbor


  • Jiriki likes this

White Harbor

Unique White Harbor



Type: Location House: Stark
Cost:2
Game Text:
The North.
Challenges: Kneel White Harbor to choose a character controlled by an opponent with 6 or more power on his or her House card. Until the end of the phase, that character cannot be saved and ignores any effect that would make it 'cannot be killed.'
Number: 87 Set: TCC
Quantity: 3 Illustrator: Folko Streese
Recent Decks: Starks Can Kill EVERYONE
Stark Manderly
Stark Direwolf


6 Comments

So many restrictions on this card. Can't use it with valar/non-challenges-kill. Can't use it on beric. Can't use it on heavily-renown-based rush (most of the power is on the characters, not the house). It's not even cheap to play. I can't imagine what this has to do with the thematics of House Manderly since it's unrelated to either naval or intrigue.
    • zordren likes this
I think it will only be used for melee games.
@Arzoo - completely agree. As a mostly "Nedly" player, I was very disappointed with this card. Not a very great card, and I don't see any kind of thematic tie-in (granted, a lot of cards don't...) White Harbor was just as important a place as Winterfell for the North, and deserves a more useful card IMO (granted, the various versions of Winterfell aren't used very much, either, from what I can tell...)
Archmaester Marwyn (MotA) can trigger Valar or Wildfire Assault...shoot ANY plot card that's used! This would work well with White Harbor
Photo
jojo13jojo233
Jun 02 2013 05:16 AM
It's so specialized in the sense that you're paying 2 gold to cancel out something that might happen, which is playing an effect that kills a character.

Just, useless.
I think I would slide a copy into my decks just to deal with certain problem characters. Whether it stays there or not is another question.