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We Do Not Sow
Submitted
Darksbane
, Mar 21 2013 05:31 AM | Last updated Mar 21 2013 05:31 AM
![]() We Do Not SowType: Event House: Greyjoy Cost: Game Text: House Greyjoy only. Challenges: Kneel 2 influence or kneel a character with 1 or more [Naval] enhancements to turn all Warship locations you control into characters with STR equal to their printed cost, a [Military] icon, and a [Power] icon, until end of the phase. Number: 45 Set: TPoL Quantity: 3 Illustrator: Darek Zabrocki |
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17 Comments
still better than the martell event
Ahead of the Tide (WotN) to ensure going first in a friendly melee yesterday. 7 renown dudes after adding the warships plus Make an Example gave me 12 power in one unopposed power challenge.
Not a competitive card (yet?), but a VERY fun one in the right deck!
"Attach to a Warship location you control. Attached location is immune to non-plot card effects.
Add 3 to your total STR during any military challenge in which you control at least 1 attacking character"
I'm guessing We Do Not Sow doesn't turn the attached location into a character, and it therefore continues giving the bonus to military STR?
Thanks!
It cannot be played in Epic phase, since the events says "challenges:", referring to the challenges phase.
A new question on this. What happens if you have House of Dreams (agenda) and you play this event? Obviously, your agenda-chosen location (a warship) turns into a warship, but what if you have to 'kill' it for a mil claim?? Confusing...
Confusing how? While the HoD warship location is a character, it does not benefit from the agenda's effect. If it's killed, it leaves play. If it leaves play, there is nothing for your agenda to act on for the rest of the game. It would be no different from, say, having your opponent discard your HoD location with a plot effect.