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The Windblown



The Windblown

Unique The Windblown



Type: Character House: Martell
Cost: 7 Strength: 7 Icons: Military,Intrigue
Game Text:
Army. Mercenary.
No attachments. Lower the cost to play The Windblown by 1 for each unique [Martell] character you control.
While The Windblown is attacking, characters with fewer than 2 icons do not count their STR.
Crest: War
Number: 72 Set: AHM
Quantity: 3 Illustrator: David Horne
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6 Comments

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jackmerridew
Aug 20 2012 04:00 PM
so now in my Hyper Viper deck i can play a 7str army for 3 or 4 gold, not thrilled about Mercenary trait but the war crest is nice
I agree that there should be enough unique characters to get this down to a reasonable price. But when compared to the others, will it be good enough? Between this and Maester Myles (AHM), it's like FFG have suddenly got an idea of punishing monocon characters.
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slothgodfather
Aug 20 2012 10:26 PM
Well the beauty of this effect is it can work on a character who has zero icons as well as monocons, unlike the maester.
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emptyrepublic
Aug 23 2012 07:02 AM
The biggest problem with this card is that it works similar to intimidate in that it shuts down friendly characters who are mono icon as well.
    • Kennit likes this
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wintergareth
Sep 08 2012 09:37 PM
Looking at my martell deck and most of it has 2 or 3 icons so thats another big army to try and squeeze in.
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SerJoshuaConnington
Sep 10 2012 02:32 PM
The ability isn't amazing BUT it's a unique Martell character with Strength 7....Quentyn's charagenda text makes The Windblown very worthwhile