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Longship Iron Wind
Submitted
fram
, Jul 25 2014 11:05 PM | Last updated Jul 26 2014 05:37 AM
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Recent Decks: | No decks currently use this card. |
7 Comments
I like this card.
Anyone got any good suggestions for OOH characters that might work particularly well with this?
I was thinking a cheeky combo.... Bring Old Nan in with this, add the dragon trait to the best character on your opponents field, take it with the horn of dragons. probably quite tricky to pull off, but when it does it would be laugh!
OOH Characters that stand out to me for this card are:
Dragon Ambasador (ADM)
Hellholt Engineer (CbtC)
House Dayne Escort (TPotN)
Willas Tyrell (VM)
Hellholt Engineer works well with all those Warships.
Lucas Blackwood at the right time will effectively give you a free mil challenge.
Marya Seaworth gives double use of a beefy character.
Cards that have a penalty when played from your hand (rather than put into play) are an option too - such as
Knight of the Red Fork - if you go for a war crest theme his strength and icons are decent enough to be worth it.
Scavengers of - good icons and strength. Not totally convinced I'd risk the OOH ones though.
Possibly too janky, but a surprise Umber champion - think of him as an event card in this case. Standing your whole board has a lot of use, especially if you went for, say, a Maester deck with 3 x Iron Wind and 3 x Umber Champion for repeated chainage.
Does that mean you can put a Shadows card into play from your hand? I'm guessing yes.
And is it just the printed cost to bring them out of Shadows, or does it include the cost to put the card into Shadows? I'm not sure about this one, but it does say "printed cost".
I'm not sure about whether Shadows cards can be put directly into play with this card but I do know that printed cost of Shadows cards is always including the 2 gold cost to put it into shaodws (so s1 for example is printed cost 3 - 2 to put into Shadows plus 1)
Shadow cards are only required to be played into Shadows. "Put into play" effects do not require Shadow cards to go through the Shadow area first. When calculating the "printed cost" of a Shadow card, the "s" counts for 2 (in the Shadow rules), so only "s0" cards could be put into play with this card.