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Rule by Decree
Submitted
Darksbane
, Aug 17 2010 03:24 AM | Last updated Mar 01 2011 08:34 PM
Rule by DecreeType: Plot House: Neutral Income:4 Initiative: 4 Claim: 1 Game Text: Cannot be cancelled. When revealed, the player with the most cards in hand chooses and discards cards from his hand until he has 4 cards in hand. Number: 206 Set: Core Quantity: 1 Illustrator: Mark Evans |
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24 Comments
(They had a casual match at Stahleck, where Ratatoskr Rule by Decree (Core)'d straight into Ire's City of Lies (CoS))
Whichever triggers first of Rule by Decree and Golden Tooth mines should be decided by the first player since they are happening simultaneously.
Since the order of the 'when revealed' effects is determined by the first player, initiative is determined before triggering the 'when revealed' effects, the the Bay of Ices would therefore trigger when this is done; before the 'when revealed' plot effects.
(Edit: Faulty information)
See here for the detailed timing structure: http://www.cardgamed...d-regulars-r198
- Plot Cards Revealed
- Initiative/First Player Determined (and if someone has Ahead of the Tide (WotN) they'd play it here)
- All "When Revealed" effects are resolved, in the order chosen by the first player (so Rule by Decree happens here)
- All passive effects are resolved (so Bay of Ice and Golden Tooth Mines)
- All response effects (Drowned Fanatic (WotN), for instance) are resolved
More specific details can be found here.
The kicker here is that Ahead of the Tide (despite having the word "Response" in bold text) isn't really a Response, it is a cancel. Cancels come before passives, passives come before responses.
Ah true indeed. Sorry forgot that, still new to the game.
Hihi guys,
Must the opponent say how many cards does he(she) has in his(her) hand anytime I ask for it? (especially before I decide to play this plot)
yes, it's an open information