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The Siege of Winterfell



The Siege of Winterfell

The Siege of Winterfell



Type: Agenda House: Stark
Game Text:

You cannot claim power for your House except during a Military challenge. Response: After you win a Military challenge, claim 2 power for your House.
Number: 48 Set: LoW
Quantity: 3 Illustrator: Andrew Navaro
Recent Decks: Stark Siege - Negotiations
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47 Comments

the minstrels muse allows you to claim 3 additional power for your house if you win dominance. Would this plot card go over the agenda?

i run the siege agenda all the time, and win dominance all the time. would the agenda cancel out the plot card?
The agenda would mean no claiming anything outside of a MIL challenge. So basically, it would cancel the plot, so don't run it.
cool thanks
If moving power is not considered claiming power, so why the rules say: "The game is immediately over when one player has claimed 15 or more total power"? Is the 'moved' power useless to win the game??? this makes no sense..

If moving power is not considered claiming power, so why the rules say: "The game is immediately over when one player has claimed 15 or more total power"? Is the 'moved' power useless to win the game??? this makes no sense..


You are over thinking it just relax and play with the cards as they were meant to be played.
    • kizerman86 and cockbongo like this
any accurate explanation?
It's FFG using the word claim in the literal English meaning of the word, rather than the specific rules terminology meaning. It could be worded better, but no need to overthink or worry about it.
Ok Jcwamma, thank you for the explanation! No need to over-reassure me, I've made just a question like any other user... ;)
So to be clear, from all explanations that would mean you would not claim any power from prized unless during a military challenge, correct?

So to be clear, from all explanations that would mean you would not claim any power from prized unless during a military challenge, correct?

 

That is correct, but in addition to claim that may include prized characters, remember that this also includes responses during a military challenge such as No Quarter (i.e. you target a prized character).

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MagnusLothar
Jul 16 2014 07:07 AM

Here's how I'm proposing to run this agenda in a game later this week:

 

1. After winning a Military challenge as attacker OR defender (see card text), 2 power claimed if plot card claim value is 1.  If claim value is more than 1 for whatever reason, add 1 to power claimed.  (E.G. plot claim 2 = 3 power claimed).

2. Power for House from unopposed challenges may be claimed for Military only.

3. Power claimed for renown unaffected on all challenge types.

4. Normal claim for Military and Intrigue challenges unaffected (i.e. kills, card discards).

5. Normal claim for Power challenges IS affected.  Power is moved from opponent's House card to common power pool, not your House.

6. Additional power claims for your House triggered through card effects are legitimate only during Military challenges.

 

I'm sure there'll be some disagreement over this, but until there's official clarification about how exactly this card should be interpreted players are just gonna have to agree before a game starts!

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MagnusLothar
Jul 16 2014 07:51 AM

Should add: 7. Power not claimed for House if dominance is won.

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theamazingmrg
Jul 16 2014 01:02 PM
Why would plot card Claim affect Siege of Winterfells response? After you win a Military challenge you can trigger the response to claim 2 power for your house. The plot is irrelevant. The Agenda triggers even on a Valar Morghulis turn when no opponents die for Military Claim.

@Magnus: Your first point has no bearing on the rules of the card whatsoever. You may get someone to agree to it, but to be clear it'd be a house rule and not what the card's intended to do (also not sure why anyone would alter the rules in this way). I have no idea why plot claim is entering into your analysis here.

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theamazingmrg
Jul 16 2014 01:26 PM
Also point 5 is wrong. If you win a Power challenge then you move power from your opponents house card to your own equal to your plot cards claim value + modifiers. No unopposed power.

I don't understand the confusion. Siege of Winterfell is one of the easiest Agendas to get your head around.
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MagnusLothar
Jul 16 2014 05:24 PM

Thanks for comments! Point taken about plot card, @theamazingmrg and @14Shirt. So, my first point should read: "After winning a Military challenge as attacker OR defender (see card text), 2 power claimed. Then military claim as per plot card."

 

There is still a problem with power, though. The card explicitly states that "you cannot claim power for your House except during Military challenges". This immediately causes problems with (i) normal claim for winning Power challenges, (ii) claiming power for unopposed Intrigue and Power challenges, (iii) claiming power for winning dominance, and (iv) power claimed as the result of triggered card effects unless they relate to Military challenges. Power for renown isn't an issue as it isn't claimed directly for your House.

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theamazingmrg
Jul 16 2014 06:05 PM
The normal claim for winning the power challenge is moved from one house card to another so is allowed in a Siege deck. The other sources of power are all claimed so are not allowed with the Agenda outside of Military challenges. As long as you remember the timing structure of the military challenge then power can be claimed for unopposed, prized, Responses, etc. during that structure.
    • MagnusLothar likes this
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theamazingmrg
Jul 16 2014 06:11 PM
That's the downside of Siege decks: no power gain outside of Military challenges. But claiming 2 power on successful military attacks and defences can lead to extreme power gain out of Stark. Show of Force, the new Blackfish, Lucas Blackwood (for extra Military challenges) targeted kill of prized characters and Epic Battle events can win the game in a single turn with enough Military Str. I think its a really well-balanced Agenda.
    • MagnusLothar likes this

I think something to keep in mind is this card has been discussed plenty of times and even parts discussed in the FAQ. im pretty sure you will see in the FAQ it states that "claiming" power is any time you generate power that is not already in the game

 

below is how i see the points raised

 

1. After winning a Military challenge as attacker OR defender (see card text), 2 power claimed if plot card claim value is 1. If claim value is more than 1 for whatever reason, add 1 to power claimed. (E.G. plot claim 2 = 3 power claimed). The claim on the plot has nothing to do with how much power is gained, you win a military challenge you gain two power (3 if unnaposed, 4 if unaposed and you oppose the player (for melee games))

2. Power for House from unopposed challenges may be claimed for Military only. correct

3. Power claimed for renown unaffected on all challenge types. correct

4. Normal claim for Military and Intrigue challenges unaffected (i.e. kills, card discards). correct

5. Normal claim for Power challenges IS affected. Power is moved from opponent's House card to common power pool, not your House. No this is not correct the FAQ states that when you win a power challenge you are classed as "moving" power from your opponents house card to you own

6. Additional power claims for your House triggered through card effects are legitimate only during Military challenges. correct

    • MagnusLothar likes this
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MagnusLothar
Jul 16 2014 10:56 PM

Difference between "claiming" and "moving" power clears the matter up. Always worth exploring the nuances of the game (exhaustively if necessary) to get some clarity and perspective. I've left siege decks well alone until recently - but now Winter is coming! :-)

I can't believe people are still on this topic. 

 

I've been running a siege deck for some time, and i have to explain it to every different player I come across. Every. Single. One.

Here is am building a deck in 2021 and i had to check out the rulings specifically because it wasn't clear to me either, lol... Thanks for all the comments!