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Hunting

Baratheon
Submitted by: Archrono
Submitted: Sep 28 2013 04:21 PM
Views: 1937
Last updated: Sep 29 2013 05:59 AM
Category: Baratheon
Deck Name: Hunting
Deck Contents: Total Cards (62)

House (1)
House Baratheon (Core) x1

Agenda (0)

Plot (7)
Threat from the North (PotS) x1
Loyalty Money Can Buy (QoD) x1
Lineage and Legacy (KotStorm) x1
Before the Black Walls (VD) x1
Melisandre's Scheme (RotK) x1
At the Gates (GotC) x1
The Grand Melee (TGM) x1

Character (29)
Carrion Bird (TWoW) x2
Stormlands Bastard (TIoR) x2
Marya Seaworth (KotStorm) x2
Willas Tyrell (VM) x2
Stormlands Smuggler (ASoSilence) x1
Dale Seaworth (AToTT) x3
Margaery Tyrell (AToTT) x3
Ser Davos Seaworth (TBoBB) x2
The Laughing Storm (GotC) x2
Maester Lomys (CbtC) x2
Lyanna Stark (ODG) x1
Randyll Tarly (AJE) x2
Knight of Flowers (TftH) x1
Lady Olenna's Guard (RotK) x1
Salladhor Saan (KotStorm) x1
King Robert's Host (TWot5K) x1
The Queen of Thorns (TftRK) x1

Location (19)
The Roseroad (KotStorm) x2
The Searoad (KotStorm) x3
King Robert's Chambers (KotStorm) x1
Flea Bottom (TGM) x1
Street of Sisters (Core) x1
Narrow Sea (KotStorm) x3
Seat of Power (WotN) x2
Abandoned Forge (AToT) x2
The Black Cells (TftRK) x2
Cape Wrath (AJE) x1
Blackwater Bay (TBoBB) x1

Attachment (10)
Hunting Spear (BoRF) x3
Seafarer's Bow (KotS) x1
Tourney Lance (TftH) x2
Warhammer (TGM) x2
Greyscale (tHoBaW) x2

Event (4)
Paper Shield (QoD) x2
Fiery Kiss (ODG) x2

Make your opponents attacking you a really bad idea.
Graphs:
Sample Hand Reload
Other Information Income on Plot Cards: 2, 4, 4, 4, 4, 3, 2
Average Plot Income: 3.286
Number of deck cards providing income: 6
Average deck cards income: 1.000
Number of cards providing influence: 4


3 Comments

So you decided against including Blackcrown Knights? Suprised you went with Lade Oleanna's Guard instead... and are you only using Cape Wrath to bounce The Black Cells?

So you decided against including Blackcrown Knights? Suprised you went with Lade Oleanna's Guard instead... and are you only using Cape Wrath to bounce The Black Cells?


I found the guards renown a bit more consistent then the knights sometimes. (Needs more draw.) And Cape Wrath is to re-use the abandoned forge. I love throwing shadows cards away then putting them in shadows with blackwater bay, but it only works if you A) draw lots of shadows cards and B) win crown challenges. (which before trying to make the spear work was harder than I thought it would be.)
This is still rough though. I think I'll try it cutting shadows though. (I still want a lot of control to lock things down, and enough renown to rush 5+ power in a turn to close the game.)

Banner Bearer (THoBaW) plus Lords/Knights and a bunch of keyword enablers like Huntress (AJE), Smuggler's Cove (KotStorm), The Laughing Storm (GotC), and Ser Guyard Morrigen (KotStorm), and stand from vigilant or regular Baratheon tricks might be the way to go..
Consistent character control (that is really hard for an opponent to stop, like shadows), location control, and attachment control are still pretty important. So finding the balance will be tough.

Again, I'm looking for a deck that runs similarly to Frostburn.
So lots of control and answers for answers, but with a Baratheon twist. I mean, if we just slap a lot of weapons and control (plus Brienne of Tarth (PotS) and vigilant)
to stall the game, then drop Oakenshield Port (TPoL) I think that might be a pretty solid deck. Maybe...
Bannerbearer plus Huntress could work too. (Stannis would work almost as well though.)
I'm going to be tweaking this deck for a while.
    • Lampros likes this
I like where this deck is headed :)