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Night's Watch in Green


Submitted by: Prophit618
Submitted: Nov 13 2012 06:08 AM
Views: 2280
Last updated: Nov 13 2012 02:27 PM
Category: Baratheon
Deck Name: Night's Watch in Green
Deck Contents: Total Cards (66)

House (1)
House Baratheon (Core) x1

Agenda (1)
House of Dreams (ARotD) x1

Plot (7)
A Time for Ravens (ACoS) x1
Winter Festival (WotN) x1
Take Them by Surprise (LoW) x1
Retaliation! (ASoSilence) x1
The Winds of Winter (TWoW) x1
Many Powers Long Asleep (RoR) x1
The King's Law (KotStorm) x1

Character (36)
Robert Baratheon (TTotH) x1
Zealot of the Light (BtW) x3
Maester Aemon (Core) x1
Stannis Baratheon (AKitN) x1
Herald of Storm's End (KotStorm) x2
Stannis's Cavalry (KotStorm) x3
Dragonstone Bannerman (VD) x3
Ghost of Winterfell (AHM) x2
Knight of Flowers (SaS) x1
Acolyte of the Flame (TWH) x3
Satin (WLL) x1
Willas Tyrell (VM) x1
Val (RotO) x1
Maester Pylos (KotStorm) x1
Salladhor's Crew (ASitD) x3
Carrion Bird (TWoW) x2
Selyse Baratheon (Core) x1
Melisandre (RotO) x1
Highgarden Refugee (RoW) x3
Watcher of the Nightfire (AHM) x2

Location (18)
Stormlands Fiefdoms (KotStorm) x3
Great Hall (Core) x1
Street of Silk (LotR) x1
The Iron Throne (ASitD) x1
Street of Steel (LoW) x1
Aegon's Garden (Core) x3
Narrow Sea (Core) x3
King Robert's Chambers (KotStorm) x1
The Shadow Tower (TWH) x1
Shadowblack Lane (Core) x1
Storm's End (KotStorm) x1
The Wall (TWoW) x1

Attachment (4)
Crown of Azor Ahai (KotStorm) x1
Longclaw (ASitD) x1
First Ranger (TBC) x1
White Raven (TWoW) x1

Event (8)
The Dragon's Tail (PotS) x3
Compelled by the King (BtW) x2
The Sword in the Darkness (ASitD) x3

Typically use The Wall with House of Dreams, followed by a first turn Time For Ravens to guarantee a lack of kneeling on defense and ability to use my A Sword In The Darkness. If I feel I won't be able to control the season against my opponent's deck, I use The Iron Throne instead. Lots of draw mechanic and reduction/production to ensure I can hit my cap regularly and recover quickly from dominance. If I have a strong character lead, Robert and The Knight of Flowers can lead the charge with first ranger attached, allowing me to use every character possible for every challenge for a rush. Failing that, I should never be losing dominance between not kneeling on defense and The Iron Throne (with Compelled by the King for just in case). Maximum of 6 power between Melisandre, Storm's End, and Dragonfall Bannerman on dominance. Lots of initiative to ensure I'm going last as often as possible to maximize my defensive advantage.
Graphs:
Sample Hand Reload
Other Information Income on Plot Cards: 4, 4, 5, 4, 3, 3, 3
Average Plot Income: 3.714
Number of deck cards providing income: 4
Average deck cards income: 1.000
Number of cards providing influence: 7


2 Comments

Hi Prophit, thanks for your deck. It inspired me to build a similar one (for melee) which is more offensive.
http://www.cardgamed...lee-build-r1854

How is your experience with your build so far and do you have problems to protect (rebuild) your wall against Search and Detain (HtS)?
I haven't played with it in a while, as I moved on to other deck types and I was very satisfied with many aspects of it. It kept up on card draw pretty well, tho not as well as most houses can, and it splashed the board like nobody's business, being a suprisingly fast deck. I did toy with the idea of Narrow Escape however, as multiple valars rendered it useless after a bit (and I primarily played it in melee). I have had little enough trouble with Search and Detain oddly enough. Worst case scenario, I don't have the Wall for a couple of turns, but I can still play defense pretty well without it, and typically someone else has something the opponents want S&Ded more than my Wall.