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Gates of Winterfell



  • Type: Location
  • Faction: Stark
  • Cost: 2
  • The North. Winterfell.
  • Challenges Action: Kneel Gates of Winterfell to reveal the top card of your deck. If it is a [Stark] card, draw it. (Otherwise, return it to the top of your deck.)
  • Quantity: 1
  • Number: 154
  • Illustrator: Mariusz Gandzel
Want to build a deck using this card? Check out the A Game of Thrones 2nd Edition Deck Builder!
Recent Decks Using This Card:


11 Comments

Very nice draw engine for stark's standard!

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MightyToenail
Aug 25 2015 12:08 PM

Not the best card, rather expensive and inneffective in banner decks.

This one's going to be fantastic when the cardpool grows enough for effective Stark-only decks.

Even then I would not call it fantastic. You pretty much tell your opponent exactly what card you draw. If it is not a Stark card you even told your opponent half of what you drew the next draw phase. Ouch. The upside is that is probably the easiest draw engine to trigger. It is also thematic for Starks to not be sneaky. That is another upside provided that theme ticks one of your boxes (so to speak).
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theamazingmrg
Mar 01 2016 12:58 PM

I played two games with this at a GNK with a Stark Fealty deck.  I triggered it 9 times.  I saw a Stark card once! 

I run it 3x (and a building season plot) in my Stark Fealty to make sure I see it early. The deck runs 50 Starks, so I hit it quite often. It's very useful in a deck that runs that many Starks.

    • theamazingmrg and JonofPDX like this

If I try to cancel Gates of Winterfel with Trechery can I wait and see the card or do I have to do it befor the card is revealed?

If I try to cancel Gates of Winterfel with Trechery can I wait and see the card or do I have to do it befor the card is revealed?

 

No. Revealing a card is part of the resolution of the ability of Gates of Winterfell. It is not required to initiate that ability.

 

The only time a player needs to reveal the card before an opponent can play Treachery is when an ability instructs the player to put a card into play *from hand*, and that is done to prove that he can actually resolve that ability.

Is there a window to trigger this after my opponents last challenge, when my opponent is going last?

Yes, there is an action window before ending the phase, Unless your opponent says he will skip his challenges all together.

Sort of. There's a window after each challenge, but there's not specifically a window at the end of the phase. That sounds pedantic, but it can be important. In other words, if your opponent does one (or 0 or 2) challenge, you pass your action anticipating that he will do more, and then he says no more challenges, you're out of luck.