Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Someone Always Tells

A Plot Against The Queen
- Type: Event
- Faction: Lannister (Loyal)
- Cost: 0
- Reaction: After you lose a [Power] challenge, return a character with 1 or more power to your hand to choose a participating character with 1 or more power and return it to its owner’s hand.
- Quantity: 3
- Number: 110
- Illustrator: Torbjörn Källström





No Comments have been made.

Driftwood Cudgel
- Type: Attachment
- Faction: Greyjoy
- Cost: 2
- Drowned God. Weapon.
- Drowned God character only.
Attached character gets +1 STR for each character in your dead pile.
Interrupt: When attached character is killed, move Driftwood Cudgel to another eligible character. That character gains 1 power. - Quantity: 3
- Number: 112
- Illustrator: Sara Biddle





10 Comments

Godswood
- Type: Location
- Faction: Stark (Loyal)
- Cost: 2
- Old Gods.
- Reaction: After you win a challenge as the attacking player, if there are more Winter plot cards than Summer plot cards revealed, kneel Godswood to draw X cards. X is the claim value on your revealed plot card.
- There was something wild about a godswood; even here, in the heart of the castle at the heart of the city, you could feel the old gods watching with a thousand unseen eyes.
- Quantity: 3
- Number: 102
- Illustrator: Frédéric Le Martelot





4 Comments

Host of the Boneway
- Type: Character
- Faction: Martell
- Cost: 6
- Icons: MilitaryIntrigue
- Strength: 4
- Army.
- Intimidate. No attachments.
Host of the Boneway gets +1 STR for each plot card in your used pile. - Quantity: 3
- Number: 115
- Illustrator: Federico Musetti





No Comments have been made.

Host of the Riverlands
- Type: Character
- Faction: Stark
- Cost: 5
- Icons: MilitaryPower
- Strength: 5
- Army. House Tully.
- Bestow (3). No attachments.
Reaction: After a House Tully character you control gains power, discard 1 gold from Host of the Riverlands to have that character gain 1 power. (Limit once per phase.) - Quantity: 3
- Number: 101
- Illustrator: Dleoblack





No Comments have been made.

• King at the Wall
- Type: Attachment
- Faction: Baratheon (Loyal)
- Cost: 1
- Title.
- Unique [Baratheon] character only.
Attached character gains the King trait.
Reaction: After you win a [Power] challenge in which attached character is participating, draw 1 card for each out-of-faction location you control. - Quantity: 3
- Number: 108
- Illustrator: John Matson





No Comments have been made.

• Mace Tyrell
- Type: Character
- Faction: Tyrell (Loyal)
- Cost: 6
- Icons: IntriguePower
- Strength: 4
- Lord. Small Council.
- Reaction: After Mace Tyrell is knelt, draw 2 cards. Then, choose a card in your hand and place it on top of your deck.
[+1 gold] - Quantity: 3
- Number: 103
- Illustrator: Anders Finer





No Comments have been made.

• Mya Stone
- Type: Character
- Faction: Neutral
- Cost: 4
- Icons: Power
- Strength: 2
- Bastard.
- Interrupt: When claim is applied for a [Military] or [Intrigue] challenge in which you are the defending player, kneel Mya Stone to apply [Power] claim instead.
- “Men come and go. They lie, or die, or leave you. A mountain is not a man, though, and a stone is a mountain’s daughter. I trust my father, and I trust my mules. I won’t fall.”
- Quantity: 3
- Number: 117
- Illustrator: Mariana Vieira





No Comments have been made.

• Qyburn
- Type: Character
- Faction: Lannister (Loyal)
- Cost: 4
- Icons: Intrigue
- Strength: 3
- Maester. Small Council.
- Reaction: After a character is killed, kneel Qyburn to draw 2 cards. Then, choose and discard 1 card from your hand.
- “The Citadel took my chain, but they could not take my knowledge.”
- Quantity: 3
- Number: 109
- Illustrator: Mauro Dal Bo





No Comments have been made.

Raiding Khalasar
- Type: Character
- Faction: Targaryen
- Cost: 6
- Icons: MilitaryPower
- Strength: 6
- Army. Dothraki.
- No attachments. Pillage.
While Raiding Khalasar is attacking, if you control an attacking Bloodrider character, raise the claim value on your revealed plot card by 1. - Quantity: 3
- Number: 113
- Illustrator: Joshua Cairós





2 Comments

Saltcliffe Sailor
- Type: Character
- Faction: Greyjoy
- Cost: 2
- Icons: MilitaryPower
- Strength: 1
- Ally.
- Bestow (3).
Each character you control with 1 or more gold gains stealth.
Action: Move 1 gold from Saltcliffe Sailor to a non-[Greyjoy] character you control. - Quantity: 3
- Number: 111
- Illustrator: Igor Artyomenko





6 Comments

• Septon Cellador
- Type: Character
- Faction: The Night's Watch (Loyal)
- Cost: 4
- Icons: Intrigue
- Strength: 2
- The Seven.
- Challenges Action: Kneel Septon Cellador to choose an opponent. That player must choose and discard a character from his or her hand unless he or she reveals a hand containing no characters.
- Septon Cellador was half drunk as usual...
- Quantity: 3
- Number: 105
- Illustrator: Nikolas Hagialas





No Comments have been made.

Someone Always Tells
- Type: Event
- Faction: Martell (Loyal)
- Cost: 2
- Interrupt: When the effects of an opponent’s event or triggered plot ability would initiate, cancel those effects.
- It was not supposed to end this way. This was not supposed to happen.
- Quantity: 3
- Number: 116
- Illustrator: Igor Artyomenko





2 Comments

• The Bastard of Nightsong
- Type: Character
- Faction: Baratheon
- Cost: 5
- Icons: MilitaryPower
- Strength: 5
- Bastard. Knight.
- Reaction: After you win a [Power] challenge in which The Bastard of Nightsong is participating, move 1 power from the losing opponent’s faction card to your own.
- The Bastard of Nightsong had commanded the rearguard that allowed Stannis to reach the safety of Salladhor Saan's galleys, but he worshiped the Warrior with a faith as fierce as he was.
- Quantity: 3
- Number: 107
- Illustrator: Igor Artyomenko





No Comments have been made.

The Crow is a Tricksy Bird
- Type: Event
- Faction: The Night's Watch (Loyal)
- Cost: 2
- Plot Action: Kneel your faction card to choose an opponent and look at his or her plot deck. Choose 1 plot in that deck. That player must reveal that plot as his or her next plot card, if able.
Card design by 2014 Joust World Champion, Sam Braatz. - Quantity: 3
- Number: 106
- Illustrator: Federico Musetti





10 Comments

• The Great Sept of Baelor
- Type: Location
- Faction: Neutral
- Cost: 2
- King’s Landing. The Seven.
- Bestow (3).
Reaction: After a character enters play, kneel The Great Sept of Baelor and discard 1 gold from it to treat that character’s printed text box as if it were blank (except for Traits) until the end of the round. - Quantity: 3
- Number: 118
- Illustrator: Chris Ostrowski





No Comments have been made.

The Seven-Pointed Star
- Type: Attachment
- Faction: Neutral
- Cost: 1
- Item. The Seven.
- Attached character gains The Seven trait.
Marshaling Action: Kneel attached character to reduce the cost of the next The Seven card you marshal this phase by 2. - Quantity: 3
- Number: 119
- Illustrator: Sara Biddle





No Comments have been made.

This Must Be Answered Fiercely!
- Type: Event
- Faction: Tyrell
- Cost: 2
- Reaction: After 3 or more characters are declared as attackers in a challenge against you, search your deck for a [Tyrell] character and put it into play. Shuffle your deck.
- Quantity: 3
- Number: 104
- Illustrator: Drazenka Kimpel





31 Comments

To Go Forward You Must Go Back
- Type: Event
- Faction: Targaryen (Loyal)
- Cost: 2
- Prophecy.
- Dominance Action: Each player may shuffle his or her hand (of at least 1 card) into his or her deck to draw 5 cards.
- Quantity: 3
- Number: 114
- Illustrator: Kristina Carroll





No Comments have been made.

You Win Or You Die
- Type: Plot
- Faction: Neutral
- Gold: 5
- Initiative: 8
- Claim: 2
- Reserve: 0
- Scheme.
- When Revealed: Draw 2 cards.
Plot Deck Limit: 1. - Quantity: 3
- Number: 120
- Illustrator: Cassandre Bolan





No Comments have been made.