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Watchers on the Wall

• Rattleshirt
- Type: Character
- Faction: Neutral
- Cost: 6
- Icons: MilitaryPower
- Strength: 5
- Wildling.
- While Rattleshirt is attacking alone, each character without attachments cannot be declared as a defender.
- “I'll boil the flesh off you and make a byrnie from your ribs. I'll carve your teeth to cast me runes, and eat me oaten porridge from your skull."
- Quantity: 3
- Number: 39
- Illustrator: Joel Hustak





1 Comments

Retaliation
- Type: Plot
- Faction: Neutral
- Gold: 4
- Initiative: 8
- Claim: 2
- Reserve: 4
- War.
- If you win initiative, you must choose an opponent to be the first player.
- Quantity: 3
- Number: 47
- Illustrator: Marco Caradonna





1 Comments

Salt Wife
- Type: Character
- Faction: Greyjoy
- Cost: 2
- Icons: Power
- Strength: 1
- Companion.
- Challenges Action: Sacrifice Salt Wife to choose a character. Until the end of the phase, that character cannot be declared as a defender.
- “ Those who please their captains may be taken as salt wives, an honorable station.”
–Victarion Greyjoy - Quantity: 3
- Number: 27
- Illustrator: Ramon Ignacio Bunge





No Comments have been made.

• Samwell Tarly
- Type: Character
- Faction: The Night's Watch
- Cost: 3
- Icons: Intrigue
- Strength: 2
- Steward.
- While Samwell Tarly is participating in a challenge, treat each other participating non-Steward character as if its printed text box were blank (except for Traits).
- “The worst isn’t done. The worst is just beginning, and there are no happy endings.”
- Quantity: 3
- Number: 12
- Illustrator: Arden Beckwith





No Comments have been made.

• Satin
- Type: Character
- Faction: The Night's Watch
- Cost: 2
- Icons: Intrigue
- Strength: 1
- Steward.
- No attachments except Weapon.
Reaction: After Satin is knelt, choose and stand another Steward character. (Limit twice per phase.)
“The other recruits started out despising him, but he won them over and made friends of them all.”
-Jon Snow- Quantity: 3
- Number: 13
- Illustrator: Maricia Geroge-Bogdan





No Comments have been made.

Scaling the Wall
- Type: Event
- Faction: Neutral
- Cost: 1
- Reaction: After you win a challenge in which you control an attacking Wildling character, choose a non-limited location controlled by the losing opponent. Return that location to its owner’s hand.
- Quantity: 3
- Number: 44
- Illustrator: Ignacio Bazán Lazcano





2 Comments

Seasoned Woodsman
- Type: Character
- Faction: The Night's Watch (Loyal)
- Cost: 2
- Icons: Power
- Strength: 2
- Builder.
- Reaction: After you attach an attachment to Seasoned Woodsman, either: gain 1 gold, or draw 1 card. (Limit twice per phase.)
- Quantity: 3
- Number: 15
- Illustrator: Igor Kieryluk





No Comments have been made.

• Ser Denys Mallister
- Type: Character
- Faction: The Night's Watch
- Cost: 4
- Icons: MilitaryPower
- Strength: 4
- Commander. Knight.
- While Ser Denys Mallister is defending, he gains renown.
- “So long as the Night's Watch remains in good hands, I am content.”
- Quantity: 3
- Number: 7
- Illustrator: Romain Leguay





4 Comments

• Ser Jaremy Rykker
- Type: Character
- Faction: The Night's Watch
- Cost: 4
- Icons: MilitaryPower
- Strength: 3
- Knight. Ranger.
- No attachments except Weapon.
Each other Ranger character you control gains a [Power] icon. - “No horn was blown, my lord, or my rangers would have heard it. I do not have sufficient men to mount as many patrols as I should like...”
- Quantity: 3
- Number: 8
- Illustrator: Ramon Ignacio Bunge





No Comments have been made.

• Ser Jon Fossoway
- Type: Character
- Faction: Tyrell
- Cost: 4
- Icons: MilitaryIntrigue
- Strength: 4
- Knight.
- While Ser Jon Fossoway’s STR is 5 or higher, he gains renown.
- “I would gladly take this challenge myself, though I'm not half the swordsman Lord Caron is, or Ser Guyard.”
- Quantity: 3
- Number: 37
- Illustrator: Diego Gisbert





8 Comments

Southron Messenger
- Type: Character
- Faction: Martell
- Cost: 3
- Icons: IntriguePower
- Strength: 2
- Ally.
- Ambush (5).
Reaction: After Southron Messenger enters play during a challenge, choose a participating character with fewer than 2 challenge icons, and return that character to its owner’s hand. - Quantity: 3
- Number: 31
- Illustrator: Chase Toole





4 Comments

• Summer
- Type: Attachment
- Faction: Stark
- Cost: 1
- Direwolf.
- Unique [Stark] character only.
Action: Kneel attached character to have it participate in a [Military] challenge on your side. (Limit once per challenge.)
Action: Pay 1 gold to attach Summer to a different character. (Limit once per phase.) - Quantity: 3
- Number: 34
- Illustrator: Sandara Tang





No Comments have been made.

Sworn to the Watch
- Type: Attachment
- Faction: The Night's Watch (Loyal)
- Cost: 0
- Condition.
- Attached character gains the [Night's Watch] affiliation.
While attached character has:
-a [Military] icon, it gains the Ranger trait.
-an [Intrigue] icon, it gains the Steward trait.
-a [Power] icon, it gains the Builder trait. - Quantity: 3
- Number: 22
- Illustrator: Romain Leguay





2 Comments

The Fire That Burns
- Type: Plot
- Faction: The Night's Watch (Loyal)
- Gold: 4
- Initiative: 6
- Claim: 0
- Reserve: 7
- Winter.
- Each [Night's Watch] character you control does not kneel when declared as a defender.
Plot deck limit: 1 - Quantity: 3
- Number: 46
- Illustrator: Ignacio Bazán Lazcano





No Comments have been made.

• The Frozen Shore
- Type: Location
- Faction: Neutral
- Cost: 2
- The North.
- Reaction: After you win a challenge, kneel The Frozen Shore to choose and stand 1 attacking Wildling character for each Winter plot card revealed.
- Quantity: 3
- Number: 42
- Illustrator: Juan Carlos Barquet





No Comments have been made.

• The Honeywine
- Type: Location
- Faction: Tyrell
- Cost: 2
- The Reach.
- Reaction: After you win a challenge by 5 or more STR as the attacking player, The Honeywine gains 1 power.
- Quantity: 3
- Number: 38
- Illustrator: Juan Carlos Barquet





1 Comments

• The New Gift
- Type: Location
- Faction: The Night's Watch (Loyal)
- Cost: 2
- The North.
- Limited.
Marshaling Action: Kneel a Steward character to gain 1 gold. (Limit twice per phase.)
Challenges Action: Kneel a Steward character to draw 1 card. (Limit twice per phase.) - Quantity: 3
- Number: 17
- Illustrator: Martina Pilcerova





No Comments have been made.

The White Shadows
- Type: Plot
- Faction: Neutral
- Gold: 5
- Initiative: 2
- Claim: 1
- Reserve: 6
- Omen.
- Reaction: After a character an opponent controls is killed, put it into play under your control. While that character is in play, treat its printed text box as if it were blank. At the end of the phase, if that card is still in play, place it in its owner’s dead pile (cannot be saved).
- Quantity: 3
- Number: 50
- Illustrator: Joel Hustak





5 Comments

There Are No Men Like Me
- Type: Event
- Faction: Lannister
- Cost: 1
- Action: Choose a Knight character. Until the end of the phase, that character does not kneel when declared as an attacker or defender in a [Military] challenge.
- “There’s only me.” - Ser Jaime Lannister
- Quantity: 3
- Number: 30
- Illustrator: Jason Engle





No Comments have been made.

• Ulf Son of Umar
- Type: Character
- Faction: Lannister
- Cost: 5
- Icons: MilitaryIntrigue
- Strength: 4
- Clansman.
- Reaction: After a Clansman character enters play under your control, Ulf Son of Umar gets +X STR until the end of the phase. X is that character’s printed STR. (Limit 3 times per phase.)
- Quantity: 3
- Number: 29
- Illustrator: David Kegg





4 Comments

Weirwood Bow
- Type: Attachment
- Faction: Neutral
- Cost: 1
- Weapon.
- [Night's Watch] or Wildling character only.
Action: Kneel Weirwood Bow to choose a defending character. That character gets -2 STR until the end of the challenge. - Quantity: 3
- Number: 43
- Illustrator: Ivan Dixon





7 Comments

Whisper Campaign
- Type: Plot
- Faction: Neutral
- Gold: 4
- Initiative: 4
- Claim: 1
- Reserve: 6
- Scheme.
- Forced Reaction: After a character without an [Intrigue] icon enters play, kneel it.
Plot deck limit: 1 - Quantity: 3
- Number: 48
- Illustrator: Victor Garcia





No Comments have been made.