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The Seastone Chair
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19 Comments
Will this card propel House Greyjoy to the top spot after the release of Taking the Black? It certainly seems to be an extremely powerful effect, especially against those Houses that do not specialize in military might. The existence of this card may well force those Houses to bolster their red icon count.
Probably not. It seems powerful, but it is so completely telescoped that it's major impact is probably going to be that people hold back their 2- and 3-icon characters to oppose for military rather than some other challenge type.
In practise it's not actually that hard to trigger. It does depend on what faction you are playing against but GJ has lots of tricks they can use to make it impactful. One certain Axe comes to mind.
Honestly its biggest strength is in helping you defend military challenges because opponent will have to defend with more leaving less to attack with. It screams over powered when you first see this card but after playing with it its nothing THAT scary. The best thing with it is 1 cost helps their setup and Greyjoy already is one of the best with setups because of the 0 cost boat.
Right, but if the GJ player isn't careful, they are going to expend all of their tricks on MIL challenges to make them unopposed in order to get this card to trigger, thereby having fewer tricks to use for INT and POW challenges -- and INT challenges especially are arguably more important in an environment with such limited draw options.
In my experience, the opposite is true. The non-greyjoy must expend all their tricks to prevent the chair from triggering (ambush, treachery), whereas the greyjoy player just needs one turn where the opponent has no answers, and their best character is dead.
Edit: and this is without taking into account the cascade effect that occurs once you get to trigger it, and manage to take out the one stealth guy that was preventing it from triggering, making it almost impossible for him to stop it next turn. It's obviously not auto-win, and it can be played around, but for one gold this card is AMAZING.
plus what are you gona do when balon sits the seastone chair, maybe even with great kraken out? that's more or less a free targeted kill, isn't it?
another strong pro is the circumventing "calm over westeros"...you still kill a character even with a claim 0 challenge
Yes
I'm assuming the GJ player can win a challenge by 5 or more, Support of the People to go grab the Chair, and still has a window to use it's ability?
They could, except support of the people only works during a power challenge and Seastone Chair only works during a military challenge.
However, Balon with Seal of the Hand does allow you to win the power challenge, play Support of the People to get the Seastone Chair, stand Balon, then use him in a military challenge to get the unopposed and Seastone Chair trigger.
Can someone please elaborate on how this still triggers on a 0 claim plot (i.e. like in Calm over Westeros)? I realise you don't "skip" step 4.2.4 in the Rule Book (Apply claim result) but it would the card reads "Instead of the normal claim effects" - so if there is no claim effect, does this make any difference?
Also, because the card says "Instead of" why doesn't Treachery result in no claim at all? Doesn't the card trigger as an interrupt during the "apply claim" step and therefore after it's cancelled you proceed to keywords (and thus have missed the chance, or is the window for claim still open?)
There is a claim effect, it just has a value of 0. Treachery cancels the effect of this card; the effect of this card was replacing one claim effect with another. That effect doesn't happen, therefore the original claim still stands.
Keep in mind that the "normal claim" is "kill characters/discard cards/move power equal to the claim number on your revealed plot card." So "normal claim" on a 0-claim plot is for 4.2.4 to initiate and resolve by attempting to do something to 0 things. The fact that it initiates is all you need for an Interrupt to change the way it resolves to something else "instead".
No. Seastone Chair triggers an an interrupt to the "apply claim" step and changes the way the "apply claim" step resolves. If Treachery is used on Seastone Chair, the "apply claim" step's resolution remains unchanged, so when it does resolve, it resolves with its normal claim. Anyway, if you cancel Seastone Chair, you cancel the whole thing - the "choose and kill" part as well as the "instead of normal claim" part.
Yes, it replaces the entire claim with one targeted kill, regardless of how much the claim is.