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The Watch Has Need
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11 Comments
I don't know about that. 1 gold to search your top 4-10 cards for Benjen, Jon or Will doesn't seem too bad to me.
How are you searching the top 7 to 9 cards in your deck?
Which plots are you usually running? most plots either have 5 or 6 and you won't always have Sam or the Iron Throne out to bump it up a bit.
Getting to search the top 6 cards and possibly miss this card is borderline unplayable. There will come a time that this card isn't terrible but for now I am not seeing much with this card.
The Average reserve value is 5.8. The average plot income is 4. Average cost for those traits is 3g. There are 5 Rangers (potentially 15 in a deck). There are 4 Stewards (potentially 12 in a deck). There is 1 builder (potentially 3 in a deck). The most likely win is with the Ranger trait. That being said there are 14 plots in the game right now that have both above average reserve value and above average income. One of those is noble cause, which doesn't work with NW at all. I want to get the effects of this card when I play it, not 1-3 turns later. This is a tutor effect, that potentially frees up a plot slot that you might have been saving for Summons. Except it doesn't, because then you have to use a plot with High enough gold and reserve to increase the odds of this hitting and be able to use the card you tutored right away. I would rather run Summons, or Counting Coppers and put a better card in my draw deck.
All in all, I agree seeing the top 6-8 cards of your deck is a more realistic assumption than 7-9. And if you don't play the full 15 rangers, then yeah, the card's value drops dramatically. Since I do run all 15, my view may be skewed.
How do you rate a card, Ruben? Do you rate it for its overall strength or for its potential in decks that merit its inclusion? Like in this case - in a standard NW deck with only 8-10 rangers, no reserve 7 plot and maybe only 1x of Sam and the Iron Card, TWHN is probably a 0/5. In a deck with the full complement of 15 rangers, 2x of both Sam and the Iron Throne, and Building Orders, it is more like a 4/5 (YMMV).
So in this case, would you rate it a 0/5, because that's what it is in most NW decks, a 4/5 because that's what it becomes in the right deck for it, or a 2/5 since that's the average?
Agreed with most of you. The card could help in some minor scenarios, like if you happen to top deck it on turn 5 and really need a ranger. You're probably about half way through your deck by that point, so if you have 15 rangers and have seen, say, 5, then you got a near guarantee of seeing at least one to play if your reserve is 6. However, you just spent 1 gold, and the truly impactful rangers cost 4 or 5 gold. NW doesn't have much in the way of economy, so unless you played an above the curve plot (5+ gold) and pulled up a Ranging Party, you aren't playing it that round.
It could work, but there are so many conditions. It's a limited tutor with high variance and costs a gold in an economy poor deck that really needs to get that card out of their hand, especially against intrigue heavy decks that would love to force you to toss the card you just drew.
Then, are you making more than 1 spot for this card? I can't imagine running 3 or even 2x of this card, so you have 1 copy of it. You probably aren't seeing it every game or every other game, further increasing the variance of it.
I just think there are much much better cards to play than this card.
I will put the disclaimer that I do not play NW Fealty. I bet it works fine in NW fealty because, after 45 or so cards, you're basically just filling your deck with whatever you have left to put in.
Atm it's a rather weak card but NW already have one card with gives +Reserve and will receive a location that gives +Reserve aswell. I think we can assume that NW will get other cards that either raise or use their reserve value.
A X-strength army where X equals your reserve or something like that.
Yeah, I should have made the disclaimer that I am looking at it purely from a NW Fealty standpoint. As we've discussed in the NW thread I tend to not mind to include these kinds of situational cards, since you can always turn them into sort of a half-Kingsroad with Old Forest Hunter.
I agree that it's not a card you'd include 3x of, and maybe not even 2x in the best possible deck for it atm, so that might be a huge sign I'm overvalueing it at 4/5.
Its a fun theory card. When it works its awesome to have a story to tell. This one time at band camp, I played The Watch has Need with Counting Coppers as my reavealed plot card, and I got 10 Rangers with it. Then I discarded 9 cards in the Taxation phase to get down to my reserve. Whomp! Whomp!
There you go. This card should be rated 5/5 for that possibility alone.