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Close Call



  • Type: Plot
  • Faction: Neutral
  • Gold: 5
  • Initiative: 0
  • Claim: 1
  • Reserve: 6
  • Summer.
  • When Revealed: Move a character from your dead pile to your discard pile. Then, if there are no Winter plot cards in play, draw 1 card.
  • Quantity: 1
  • Number: 120
  • Illustrator: Victor Garcia
Want to build a deck using this card? Check out the A Game of Thrones 2nd Edition Deck Builder!
Recent Decks Using This Card:


23 Comments

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JoeFromCincinnati
May 16 2016 11:46 PM

Isn't this a winter plot?

Isn't this a winter plot?

must have been changed

    • FedericoFasullo likes this
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HouseCatofWar
May 17 2016 12:32 AM

The spoiled Polish card did say winter. Double checked the translation.

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HouseCatofWar
May 17 2016 01:07 AM

I was really looking forward to this as another Winter Plot in my Stark deck. 

Isn't this a winter plot?

 Joe. Here comes our Song of Summer Night Watch decks.

    • RandomMan likes this

If it was a winter plot then the text wouldnt make sense at all.

    • Simonmmm likes this

If it was a winter plot then the text wouldnt make sense at all.

 

It was a winter plot and the text said " no other winter plot". So it made sense.

 

I'm kinda sad they changed it, but I think we needed more Summer plots.

Agreed. Making a high gold plot winter would have helped that side too much I think.

A 5 gold immune to naval plot that lets you move a character from dead to discard (Heads on Spikes counter) is good enough already. Card draw as well even if its not guaranteed makes it a strong choice for any deck.

Mel likes this card a lot.  It will see play in many of my plot decks.

Mel likes this card a lot.  It will see play in many of my plot decks.

Agreed. Good plot for most decks, but Mel likes this plot more than other character. Best answer yet for Bara to damnable burn.  

How is this answer to Burn? If duplicated Mel got burned then after this plot you end up with two of her cards in discarded pile. You can play Reinforcements but such combo will use two slots in plot deck and will not trigger Melisandre itself. Rebuilding seems like a better answer since you can return some other cards to play.

This was my new favorite plot, until I realized I was playing it wrong. Have to actually move a character from the dead pile to get the card draw, even if there are no winter plots out. Useful, but not as spectacular as I thought. :-/

This was my new favorite plot, until I realized I was playing it wrong. Have to actually move a character from the dead pile to get the card draw, even if there are no winter plots out. Useful, but not as spectacular as I thought. :-/

What? I thought "then" implies that the part with drawing a card if there is no Winter plots is separate entity and not tied to moving character from dead to discard. I don't see a connection.

For a "Then" to resolve in this game, the pre-then part has to complete successfully. So, Sokhar is correct--you have to actually move someone out of your dead pile to get the draw.

What? I thought "then" implies that the part with drawing a card if there is no Winter plots is separate entity and not tied to moving character from dead to discard. I don't see a connection.

 

This is like the very opposite of what the word "Then" implies.

    • NikolaP likes this

But is that a Peoblem for the plot?
1. I play this to get someone out of the dead pile so I can play another copy of him, the draw is just a bonus.
2. Even if you like this for the draw, as long as you have some mil-claim chud in your dead pile you are fine. Dosn't seem so hard to trigger as long as you do not want it as an opener.

This is like the very opposite of what the word "Then" implies.

Not really, the implication as worded, since "Then" starts a new sentence is that "Then" is a synonym for "Step 2." Not saying you're wrong as to how it works, but it is understandable how someone could interpret the Then.
Step 1, move a character from dead to discard
Step 2. Check for winter plots, if there are none, draw a card.

Again, this is not the case, but it can easily be construed that way for a number of cards.
You have to know that Step 2 is never independent of Step 1, and that isn't immediately apparent.

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KennyKindrick
Jun 15 2016 05:52 PM

Not really, the implication as worded, since "Then" starts a new sentence is that "Then" is a synonym for "Step 2." Not saying you're wrong as to how it works, but it is understandable how someone could interpret the Then.
Step 1, move a character from dead to discard
Step 2. Check for winter plots, if there are none, draw a card.

Again, this is not the case, but it can easily be construed that way for a number of cards.
You have to know that Step 2 is never independent of Step 1, and that isn't immediately apparent.

By this logic, the word "then" is completely superfluous, and this card would function exactly the same if it were omitted. Why would that be true?

Works extra well with Sansa Stark (value!), or when running 3x of a character with a "Dies" interrupt (Shireen, Qyinten, etc.)

By this logic, the word "then" is completely superfluous, and this card would function exactly the same if it were omitted. Why would that be true?

because it wouldn't be superfluous, just denoting an order of operations; imagne a card which acts as an interrupt after a card is moved from the dead pile...the fact that both steps do not happen simultaneously could be important.

 

Again, this of course is not the case, but theoretically, it is a valid interpretation of why the card could be worded this way.

. Dosn't seem so hard to trigger as long as you do not want it as an opener.

 

That's how I was using it. :-( Its still a good utility plot, and its fine general purpose once you've had someone killed for military claim. I was just mistakenly using it as an opener plot with 5 gold that is protected against naval, and frequently would draw a card because not a lot of people open with winter.

But i move a charachter card or a charachter? I means, if i have 2 copy of same charachter in dead pile, do i move both? 

"A character" is always only one character card, whether in play, in hand, deck, discard pile, or dead pile.

 

"A character" *never* refers to several cards.