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Containing the Outbreak



Containing the Outbreak Containing the Outbreak

Containing the Outbreak

Type: Act
Encounter Set: Waking Nightmare
Clue Threshold: –
Each infested location gains: “[Action]: Test [Willpower] (X) to attempt to seal the rift. X is this location’s shroud. Investigators at this location may spend 1[per investigator] clues, as a group, to automatically succeed. If you succeed, replace the damage token on this location with a horror token. For the remainder of the game, this location cannot become infested.”
Objective – If there are no infested locations in play, advance.
With the final rift sealed, the infestation ceases, and the hospital returns to normal. “Good work,” Randolph says. “Still, I believe this matter warrants further investigation. We do not know what caused this to happen.” You remind him that there is also the matter of your companions, who still refuse to wake. “Yes, of course—that too. Come, let us go somewhere private where we can discuss what our next step should be. Sadly, I do not believe there is anything more we can do to aid your friends here.” You don’t know if Randolph means “here” as in “the hospital” or “here” as in “the waking world,” but either way, it does not bode well for your companions.
Check Campaign Log.
If Dr. Maheswaran joined the investigation and she was in play when the scenario ended, (->R1).
If Dr. Maheswaran joined the investigation and she was not in play when the scenario ended, (->R2).
If Dr. Maheswaran stayed with her patients, (->R3).
With the aid of Randolph Carter, you must attempt to close the rifts that have opened between the Dreamlands and the waking world.
Quantity: 1
Number: 69
Illustrator: Borja Pindado
Want to build a deck using this card? Check out the Arkham Horror: The Card Game Deck Builder!


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