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The Organist



The Organist The Organist

•The Organist
Hopeless, I Defied Him

Type: Enemy
Encounter Set: A Phantom of Truth
Fight: 5
Health: –
Evade: 3
Damage:
Horror: 3
Humanoid. Avatar. Elite.
Hunter. Cannot be damaged.
Forced – After The Organist moves from the hunter keyword, if it is unengaged: Resolve its hunter keyword again. The Organist cannot attack this phase. (Limit once per round).
Aloof. Cannot be damaged.
Forced – At the end of the enemy phase: If The Organist is unengaged, move it 1 location away from the nearest investigator (to a location with no investigators, if possible). If it is engaged, disengage it instead.
…the point from which it would strike was his infernal eyes. – Robert W. Chambers, “In the Court of the Dragon,” The King in Yellow
Quantity: 1
Number: 221a
Illustrator: Michele Frigo
Want to build a deck using this card? Check out the Arkham Horror: The Card Game Deck Builder!


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