Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Shiba Tsukune
Submitted
Guest
, -- | Last updated --

Shiba Tsukune
Type: Character
Cost: 5
Military Skill: 4
Political Skill: 4
Glory: 4
Clan: Phoenix
Bushi. Champion.
Interrupt: When the conflict phase ends – resolve the ring effects of up to 2 unclaimed rings.
“I will do my best.”
Deck: Dynasty
Number: 93
Illustrator: Shawn Ignatius Tan
Want to build a deck using this card? Check out the Legend of the Five Rings Deck Builder!
3 Comments
http://www.cardgamed...enix-clan-r2184
High variance is the watch word here but, if you can get Shiba Tsukune honored with multiple fate on her she can almost win the game by herself.
Tsukune lives or dies on whether you can get her to the honored state, after which it becomes very hard to deal with her. The trick to using Tsukune is knowing exactly what options your opponent has to dishonor her. The common ones are 1) fire rings and 2) court games. A good play to run with her would be getting her turn 1 with 2 fate, using her in a military fire conflict to honor her with its effect, and then using a Magnificent Kimono on her to recover when your opponent inevitably throws everything at her to dishonor / remove fate from the 8/8 (or 10/10 with your stronghold) monster that activates 2 extra rings every turn. If you are second player, your opponent will probably try to stop this by throwing everything at the fire ring first but then you can just defend with her and use the kimono to get her honored.
That being said, Tsukune is always going to be a high risk / high reward card and its important to know when *not* to play her, otherwise you are going to lose a lot of resources. If your opponent has cheap, efficient dishonors or good political (to force a court games) then she probably isn't the best play. That doesn't mean that she is bad to have on provinces, however. If your opponent is smart, they are going to by hyper-aware of Tsukune because if they use their last Court Games and you are first player, you can get her out and start stomping the board. That can make them play more conservative. And if you do bring her out only to get one good conflict out of her, that is fine as well as her effect is pretty good by itself as a consolation prize.
The most feared thing when playing Tsukune is Cloud the Mind (Way of Crab is dangerous but you can play around) or Dishonor. Under normal circumstances the only clan that can trigger both things is Scorpion. Usually you don't want to play her vs Scorpion. But against the other clans she is brilliant. The opponent can use Cloud the Mind, but she still is an 8/8 when honored, or they can Dishonor her, but she still has the nasty ability.