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Bonds of Blood


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Duel to the Death
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2 Comments

Type: Event
Cost: 1
Clan: Crane
Action: During a conflict, initiate a [Military] duel – your opponent may dishonor his or her character to refuse the duel. Otherwise, resolve the duel. Discard the duel’s loser.
“So be it.” – Kakita Toshimoko
Influence: 3
Deck: Conflict
Number: 36
Illustrator: Sergio Camarena
Kitsuki Yuikimi
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0 Comments

Type: Character
Cost: 3
Military Skill: 3
Political Skill: 3
Glory: 1
Clan: Dragon
Bushi. Champion.
Reaction: After you gain fate from a ring during a conflict in which this character is participating – this character cannot be chosen as the target of your opponent’s triggered abilities until the end of the conflict.
Deck: Dynasty
Number: 27
Illustrator: Jorge Matar
Alluring Patron
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0 Comments

Type: Character
Cost: 4
Military Skill: 1
Political Skill: 4
Glory: 2
Clan: Scorpion
Courtier.
Fire role only.
Action: During a conflict in which this character is participating, choose a character your opponent controls in his or her home. Your opponent selects one – either move that character to the conflict, or dishonor it.
Influence: 2
Deck: Conflict
Number: 42
Illustrator: Sara Winters
Akodo Kaede
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0 Comments

Type: Character
Cost: 4
Military Skill: 3
Political Skill: 4
Glory: 2
Clan: Lion
Shugenja. Void.
Immune to opponents’ ring effects.
Interrupt: When another character would leave play – remove 1 fate from this character instead.
Heedless of her own fate, Kaede chose. With that choice, a soul was rent and a destiny altered.
Deck: Dynasty
Number: 28
Illustrator: Leo Avero
Isawa Tadaka
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0 Comments

Type: Character
Cost: 5
Military Skill: 5
Political Skill: 3
Glory: 2
Clan: Phoenix
Shugenja. Earth. Elemental Master.
[Crab] and [Phoenix] clan only.
Disguised
Shugenja.
Action: During a conflict, remove one or more characters in your dynasty discard pile from the game – look at that many random cards from your opponent’s hand. Choose and discard one of those cards.
Influence: 2
Deck: Conflict
Number: 40
Illustrator: Pius Pranoto
Earth Becomes Sky
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0 Comments

Type: Event
Cost: 1
Clan: Phoenix
Spell. Earth.
Earth role only.
Reaction: After a character an opponent controls is readied – bow that character.
“I used to look up to the heavens, but the earth seems to have decided it wants that position.”
Influence: 1
Deck: Conflict
Number: 41
Illustrator: Lukas Banas
Hiruma Yoshino
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0 Comments

Type: Character
Cost: 4
Military Skill: 3
Political Skill: 3
Glory: 2
Clan: Crab
Bushi. Daimyō. Scout.
Disguised Bushi.
Action: During a [Military] conflict in which this character is participating, choose a character card in the attacked province – that character contributes its printed [Military] skill towards your side during the resolution of this conflict.
Deck: Dynasty
Number: 26
Illustrator: Pavel Kolomeyets
Niten Pupil
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0 Comments

Type: Character
Cost: 2
Military Skill: 2
Political Skill: 2
Glory: 1
Clan: Dragon
Bushi. Duelist.
Water role only.
Reaction: After honor dials are revealed for a duel, if this character is involved in the duel – double this character’s base [Military] and [Politics] skills until the end of the phase.
Influence: 1
Deck: Conflict
Number: 37
Illustrator: Ruwen Liu
Two-Heavens Technique
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0 Comments

Type: Attachment
Cost: 1
Bonus Military Skill: +1
Bonus Political Skill: +0
Clan: Dragon
Technique.
Attach to a Bushi character.
While there are exactly 2
Weapon attachments on attached character, attached character gains covert.
“One man, one sword, one strike.” – Kakita
“Two hands.” – Mirumoto
Influence: 2
Deck: Conflict
Number: 38
Illustrator: Mario Wibisono
Yogo Preserver
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0 Comments

Type: Character
Cost: 3
Military Skill: 2
Political Skill: 3
Glory: 1
Clan: Scorpion
Shugenja. Air.
Each dishonored character you control gains sincerity.
“Yet surely it cannot be one of my origami moths in the lord’s kitchens—I have never set foot there. Unless you mean to suggest that my origami can fly?”
Deck: Dynasty
Number: 30
Illustrator: Pavel Kolomeyets
Valiant Oathkeeper
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0 Comments

Type: Character
Cost: 1
Military Skill: 2
Political Skill: 2
Glory: 1
Clan: Phoenix
Bushi.
“If the Isawa cannot be at peace, then of what value is my blade? If I would not die to uphold my oath, then of what value is my word? If you think me faithless, then you know nothing of the Shiba.”
Deck: Dynasty
Number: 29
Illustrator: Adam Schumpert
A New Name
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0 Comments

Type: Attachment
Cost: 0
Bonus Military Skill: +1
Bonus Political Skill: +1
Clan: Crane
Void role only.
Attached character gains the
Bushi and Courtier traits.
“With your new name, you leave childhood behind and begin your service to your lord.”
Influence: 1
Deck: Conflict
Number: 35
Illustrator: Drazenka Kimpel
Arbiter of Authority
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0 Comments

Type: Character
Cost: 2
Military Skill: 0
Political Skill: 2
Glory: 2
Clan: Crane
Courtier. Duelist.
Action: During a conflict, initiate a [Politics] duel – your opponent may dishonor his or her character to refuse the duel. Otherwise, resolve the duel. Bow and move home the duel’s loser.
Yuuhisa immediately regretted asking who had requested the historical records.
Influence: 2
Deck: Conflict
Number: 34
Illustrator: Eli Ring
Unfulfilled Duty
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0 Comments

Type: Event
Cost: 2
Clan: Unicorn
Earth role only.
Action: Choose any number of characters with no fate that have a total printed cost 6 or lower – ready each of those characters.
Influence: 2
Deck: Conflict
Number: 44
Illustrator: Guillaume Ducos
Softskin
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0 Comments

Type: Attachment
Cost: 2
Bonus Military Skill: +0
Bonus Political Skill: +0
Clan: Scorpion
Poison.
Attached character cannot ready unless its controller discards the top 3 cards of his or her conflict deck.
“I wish you luck on your return to court.”
Influence: 1
Deck: Conflict
Number: 43
Illustrator: Reiko Murakami
Festival of the Departed
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0 Comments

Type: Province
Strength: 4
Clan: Neutral
Festival.
Keeper role only.
During conflicts at this province, characters cannot have their skills increased by the effects of event cards.
Element: earth
Deck: Province
Number: 25
Illustrator: Lin Hsiang
Forebearer’s Echoes
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0 Comments

Type: Event
Cost: 2
Clan: Lion
Spell. Air.
Air role only.
Action: During a [Military] conflict, choose a character in your dynasty discard pile – put that character into play in the conflict. If that character is still in play at the end of the conflict, put it on the bottom of your dynasty deck.
Influence: 1
Deck: Conflict
Number: 39
Illustrator: Pavel Kolomeyets
Dishonorable Assault
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0 Comments

Type: Province
Strength: 4
Clan: Lion
Battlefield.
Action: During a conflict at this province, discard one or more cards from your hand. Choose an equal number of attacking characters – dishonor each of those characters.
Element: fire
Deck: Province
Number: 23
Illustrator: John Anthony Di Giovanni
Untamed Steppe
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0 Comments

Type: Province
Strength: 6
Clan: Unicorn
Action: During a conflict at this province, choose another unbroken province – turn that province facedown.
“We are meant to hunt and ride free, not stay tethered to Khanbulak like an ox on a string.” – Moto Rurame
Element: earth
Deck: Province
Number: 24
Illustrator: Nele Diel
Fury of the Damned
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0 Comments

Type: Event
Cost: 2
Clan: Crab
Fire role only.
Action: During a conflict, choose any number of participating Bushi characters you control – double the base [Military] skill of each of those characters until the end of the conflict. At the end of the conflict, sacrifice each of those characters.
Influence: 1
Deck: Conflict
Number: 33
Illustrator: Reiko Murakami
Utaku Rumaru
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0 Comments

Type: Character
Cost: 5
Military Skill: 4
Political Skill: 4
Glory: 3
Clan: Unicorn
Bushi. Cavalry. Battle Maiden. Daimyō.
Each honored character you control gets +1 glory. Each dishonored character you control gets –1 glory.
Reaction: After this character wins a conflict, discard a card from your hand. Choose another participating character – honor that character.
Deck: Dynasty
Number: 32
Illustrator: Pius Pranoto
Benevolent Ambassador
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0 Comments

Type: Character
Cost: 2
Military Skill: 1
Political Skill: 2
Glory: 1
Clan: Unicorn
Courtier.
Courtesy. (When this character leaves play, gain 1 fate.)
Reaction: After this character wins a conflict – you and your opponent each gain 1 honor.
With compassion and patients, the Ide turn trade into friendship, and friendship into alliance.
Deck: Dynasty
Number: 31
Illustrator: Andreia Ugrai