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The Emperor's Legion


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Akodo Motivator
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Type: Character
Cost: 4
Military Skill: 5
Political Skill: 2
Glory: 1
Clan: Lion
Bushi.
Reaction: After an opponent’s card ability or ring effect discards 1 or more cards from your hand – that opponent discards an equal number of cards at random from his or her hand.
“You may find that honor carries a different meaning in this battlefield.”
Deck: Dynasty
Number: 9
Illustrator: Kevin Zamir Goeke
Ardent Omoidasu
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Type: Character
Cost: 3
Military Skill: 2
Political Skill: 3
Glory: 2
Clan: Lion
Courtier.
Reaction: After an opponent’s card ability or ring effect dishonors a character you control – take 2 honor from that opponent.
“You expect Akodo-san to care about an insult conceived by a novice, when he has singlehandedly repelled eight different Unicorn assaults on Jintou no Shiro?”
Deck: Dynasty
Number: 7
Illustrator: Greg Bobrowski
Ashigaru Levy
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Type: Character
Cost: 0
Military Skill: 1
Political Skill: -
Glory: 0
Clan: Lion
Peasant.
Reaction: After this character enters play, choose another copy of this card in your provinces or discard pile – put that character into play.
Ashigaru of the Lion Clan benefit from better training, better equipment, and greater numbers than those of any other clan.
Deck: Dynasty
Number: 4
Illustrator: Felipe Gaona
Caravan Guard
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Type: Character
Cost: 1
Military Skill: 3
Political Skill: 2
Glory: 0
Clan: Neutral
Bushi. Rōnin.
Keeper role only.
This character cannot be declared as an attacker unless you spend 1 fate.
Deck: Dynasty
Number: 19
Illustrator: Kevin Zamir Goeke
Champions of Yomi
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Type: Character
Cost: 6
Military Skill: 6
Political Skill: 6
Glory: 2
Clan: Lion
Spirit. Army.
No attachments except Spirit.
Reaction: After a character you control loses a conflict as an attacker, bow your stronghold – put this character into play from your dynasty discard pile. If it is in play at the end of the phase, remove it from the game.
Deck: Dynasty
Number: 12
Illustrator: Polar Engine
Doji Kuzunobu
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Type: Character
Cost: 4
Military Skill: 3
Political Skill: 4
Glory: 2
Clan: Crane
Courtier. Creature.
While this character is participating in a conflict, players cannot trigger reaction abilities.
Each poem spun discloses a trace of the wondrous forest home to which he hopes to one day return.
Deck: Dynasty
Number: 15
Illustrator: Polar Engine
Embrace Death
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Type: Event
Cost: 0
Clan: Lion
Philosophy.
Reaction: After a Bushi character you control loses a conflict as the attacker, sacrifice it. Choose a character controlled by your opponent – if that character has no fate on it, discard it. Otherwise, remove 1 fate from it.
Influence: 4
Deck: Conflict
Number: 23
Illustrator: Michael Matsumoto
Hall of Victories
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Type: Holding
Strength: +1
Clan: Lion
Forced Reaction: After a player wins a conflict – that player gains 1 honor. (Unlimited.)
“In these records, you will be remembered for the next thousand years.”
Deck: Dynasty
Number: 13
Illustrator: Hai Hoang
Honor in Battle
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Type: Event
Cost: 0
Clan: Lion
Action: If you have claimed a [Military] ring, choose a character – honor that character.
“With victory, your foe is set back. With honor, your foe is vanquished.” – Akodo’s Leadership
Influence: 2
Deck: Conflict
Number: 24
Illustrator: Diego Gisbert Llorens
Insolent Outcast
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Type: Character
Cost: 2
Military Skill: 1
Political Skill: 1
Glory: 0
Clan: Neutral
Bushi. Rōnin.
Seeker role only.
This character gets +1[Military] and +1[Politics] for each honored character an opponent controls.
“I could defeat any samurai who thinks themselves great just because of which clan they serve.”
Deck: Dynasty
Number: 20
Illustrator: Ben Peck
Isawa Tsuke
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Type: Character
Cost: 4
Military Skill: 3
Political Skill: 3
Glory: 2
Clan: Phoenix
Shugenja. Fire. Elemental Master.
Reaction: After you honor or dishonor a character by the effect of the [Fire] ring – each other character with the same printed cost as the chosen character controlled by the same player receives the same ring effect as that character.
Deck: Dynasty
Number: 16
Illustrator: Pavel Kolomeyets
Kenson no Gakka
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Type: Province
Strength: 5
Clan: Lion
Castle.
Reaction: After you lose a conflict at this province – honor each defending character.
It stands as a testament to the limits of Scorpion ambition.
Element: air
Deck: Province
Number: 2
Illustrator: Noah Bradley
Kitsu Motso
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Type: Character
Cost: 3
Military Skill: 3
Political Skill: 3
Glory: 2
Clan: Lion
Bushi. Commander.
Action: During a conflict in which this character is participating, if you have fewer cards in your hand than your opponent, choose a character that opponent controls – move that character to the conflict.
“The time is now.”
Deck: Dynasty
Number: 8
Illustrator: Felipe Gaona
Kitsuki Kāgi
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Type: Character
Cost: 2
Military Skill: 1
Political Skill: 2
Glory: 1
Clan: Dragon
Courtier. Imperial.
Reaction: After this character wins a conflict, choose up to 3 cards in a player’s discard pile – remove them from the game.
“If only Doji-sama’s records were not as frustratingly secretive as he was while he was alive...”
Influence: 1
Deck: Conflict
Number: 27
Illustrator: Lin Hsiang
Kyūden Ikoma
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Type: Stronghold
Strength: +1
Clan: Lion
Castle.
Reaction: After a character you control loses a conflict as an attacker, bow this stronghold. Choose a non-Champion character – bow that character.
Starting Honor: 13
Fate Value: +7
Influence: 10
Deck: Stronghold
Number: 1
Illustrator: Daniel Alekow
Matsu Gohei
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Type: Character
Cost: 2
Military Skill: 3
Political Skill: 1
Glory: 1
Clan: Lion
Bushi.
This character does not bow as the result of conflict resolution during conflicts in which it is attacking with 2 or more other Bushi characters.
“Why’d you want to fight me when you’d do such a bad job of it?”
Deck: Dynasty
Number: 6
Illustrator: Stanislav Dikolenko
Matsu Tsuko
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Type: Character
Cost: 5
Military Skill: 5
Political Skill: 4
Glory: 3
Clan: Lion
Bushi. Champion. Commander.
Reaction: After this character wins a conflict as the attacker against a non-stronghold province, if you are more honorable than your opponent – break the attacked province.
“We will make them cower for their insults, and Arasou will be avenged.”
Deck: Dynasty
Number: 11
Illustrator: Amélie Hutt
Moto Ariq
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Type: Character
Cost: 3
Military Skill: 3
Political Skill: 2
Glory: 0
Clan: Unicorn
Bushi. Cavalry.
Action: During a conflict in which this character is participating, if your opponent is more honorable than you, he or she must choose a ready character he or she controls – move that character to the conflict.
Deck: Dynasty
Number: 18
Illustrator: Jorge Matar
Prepare for War
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Type: Event
Cost: 1
Clan: Lion
Tactic.
Action: Choose a character you control – you may discard any number of attachments and/or status tokens from it. If that character is a Commander, honor it.
Influence: 2
Deck: Conflict
Number: 25
Illustrator: Le Vuong
Right Hand of the Emperor
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Type: Event
Cost: 3
Clan: Lion
If you are more honorable than an opponent, you can play this card from your discard pile.
Action: Choose up to 6 printed cost worth of Bushi characters you control – ready each of those characters. Put this card on the bottom of its owner’s conflict deck.
Deck: Conflict
Number: 26
Illustrator: Marius Bota
Samurai of Integrity
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Type: Character
Cost: 2
Military Skill: 3
Political Skill: 3
Glory: 2
Clan: Lion
Bushi.
“Your soldiers will follow you into the darkest valley, and fight in the blackest night, if they are illuminated by your honor.” – Akodo’s Leadership
Deck: Dynasty
Number: 5
Illustrator: Drew Baker
Shosuro Denmaru
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Type: Character
Cost: 2
Military Skill: 2
Political Skill: 1
Glory: 1
Clan: Scorpion
Bushi. Commander.
Each honored character controlled by an opponent has a base glory of 0.
“I fear I can offer nothing of value for your investigation. I generally leave matters of murder in Denmaru’s hands.” – Shosuro Hyobu
Deck: Dynasty
Number: 17
Illustrator: Conceptopolis
Support of the Lion
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Type: Role
Clan: Neutral
Lion.
Increase your deckbuilding influence value by 8.
You may only spend influence on [Lion] clan cards.
Deck: Role
Number: 3
Illustrator:
Tactical Ingenuity
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Type: Attachment
Cost: 0
Bonus Military Skill: +1
Bonus Political Skill: +0
Clan: Lion
Condition.
Attach to a Commander character.
Attached character gains: “
Action: During a conflict in which this character is participating – search the top 4 cards of your conflict deck for an event, reveal it, and add it to your hand. Shuffle.”
Influence: 1
Deck: Conflict
Number: 21
Illustrator: Greg Lambrakis
Those Who Serve
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Type: Event
Cost: 1
Clan: Neutral
Philosophy.
Limited. (No more than one limited card can be played by each player each round.)
Action: During the dynasty phase – reduce the cost to play each character you play this phase by 1 (to a minimum of 0).
Deck: Conflict
Number: 28
Illustrator: B.D. Judkins
Total Warfare
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Type: Attachment
Cost: 2
Bonus Military Skill: –
Bonus Political Skill: –
Clan: Lion
Battlefield.
Attach to an unbroken province. Limit 1 Battlefield attachment per province.
Forced Reaction: After a player loses a conflict at attached province – that player must sacrifice a participating character.
Influence: 2
Deck: Conflict
Number: 22
Illustrator: Evan Shipard
Voice of the Ancestors
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Type: Character
Cost: 4
Military Skill: 3
Political Skill: 3
Glory: 2
Clan: Lion
Shugenja. Water.
Action: Choose a character you control – play a [Lion] character from your dynasty discard pile as an attachment on the chosen character, reducing its cost by 1. Treat this attachment as if its printed text box were blank. It gains the Spirit trait and the text: “Limit 1 Spirit per character. Add this card’s printed [Military] and [Politics] skill values to those of attached character.”
Deck: Dynasty
Number: 10
Illustrator: Bram Sels
Yasuki Hikaru
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Type: Character
Cost: 3
Military Skill: 3
Political Skill: 2
Glory: 0
Clan: Crab
Bushi. Magistrate.
Action: During a conflict in which this character is defending, choose an attacking character with higher [Military] skill than this character – move the chosen character home.
“As a samurai in service to my clan, I cannot allow you to spread the Taint any further.”
Deck: Dynasty
Number: 14
Illustrator: Stanislav Dikolenko