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A Miserable Journey
Type: Quest
Encounter Set: Across the Ettenmoors
Encounter Info:
Quest Points: 20
When Revealed: Shuffle the encounter discard pile into the encounter deck. Discard cards from the top of the encounter deck until a side quest is discarded. Reveal that side quest and add it to the staging area, if able.
Reveal 1 additional encounter card during the quest phase unless there is an active location with the safe keyword.
Your trek through the Ettenmoors only gets worse as your injured company is pursued by hungry trolls and battered by cold and rain.
Set: Across the Ettenmoors Number: 65
Quantity: 1
Illustrator: Victor Garcia
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No Comments have been made.
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Abandoned Camp
Type: Objective-Location
Encounter Set: Across the Ettenmoors
Ettenmoors.
Guarded. Safe. Immune to player card effects. Response: After you travel to Abandoned Camp, each player may return 1 card from his discard pile to his hand.
Set: Across the Ettenmoors Number: 70
Quantity: 1
Illustrator: Tomasz Jedruszek
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No Comments have been made.
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Amarthiúl
Type: Objective Ally
Encounter Set: Across the Ettenmoors
Dúnedain. Ranger. Warrior.
Response: After an enemy engages a player, give control of Amarthiúl to that player. If Amarthiúl leaves play, the players lose the game.
Set: Across the Ettenmoors Number: 67
Quantity: 1
Illustrator: Tomasz Jedruszek
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No Comments have been made.
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Arador’s Bane
Type: Treachery
Encounter Set: Across the Ettenmoors
When Revealed: Starting with the first player, each player must either engage an enemy in the staging area with a higher engagement cost than his threat, or search the encounter deck and discard pile for a Troll or Giant enemy and add it to the staging area. Deal each enemy that engages a player through this effect 2 shadow cards.
Set: Across the Ettenmoors Number: 79
Quantity: 2
Illustrator: Tomasz Jedruszek
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No Comments have been made.
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Barren Moorland
Type: Location
Encounter Set: Across the Ettenmoors
Threat: 2 Quest Points: 4
Ettenmoors.
While Barren Moorland is in the staging area, it gains: “Forced: When an ally enters play, you must either exhaust it or deal 1 damage to it.” Travel: Deal 1 damage to each exhausted character.
Set: Across the Ettenmoors Number: 78
Quantity: 2
Illustrator: Leonid Kozienko
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No Comments have been made.
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Coldfell Giant
Type: Enemy
Encounter Set: Across the Ettenmoors
Threat Threshold: 41
Threat: 3 Attack: 5 Defense: 4 Hit Points: 7
Giant.
Forced: After Coldfell Giant engages you, deal 1 damage to 3 different characters you control.
Shadow: If the defending character has at least 1 damage token on it, attacking enemy makes an additional attack after this one.
Set: Across the Ettenmoors Number: 73
Quantity: 2
Illustrator: Lukasz Jaskolski
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No Comments have been made.
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Cruel Mountain-troll
Type: Enemy
Encounter Set: Across the Ettenmoors
Threat Threshold: 46
Threat: 3 Attack: 6 Defense: 2 Hit Points: 9
Troll.
For each excess point of combat damage dealt by Cruel Mountain-troll (damage that is dealt beyond the remaining hit points of the character damaged by its attack) you must remove 1 progress from each quest card in play.
Trolls were abroad, no longer dull-witted, but cunning... —The Fellowship of the Ring
Set: Across the Ettenmoors Number: 74
Quantity: 2
Illustrator: Nicholas Gregory
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No Comments have been made.
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Dúnedain Message
Type: Event
Sphere: Leadership
Cost: 1
Signal.
Action: Search your deck for a side quest and add it to your hand. Shuffle your deck.
“I called for the help of the Dúnedain, and their watch was doubled...†—Gandalf, The Fellowship of the Ring
Set: Across the Ettenmoors Number: 56
Quantity: 3
Illustrator: Sara Biddle
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No Comments have been made.
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Delay the Enemy
Type: Side Quest
Sphere: Tactics
Limit 1 per deck. Battle. (Characters use their [Attack] instead of [Willpower] when questing here.) Response: When this stage is defeated, each player may choose and discard a non-unique enemy engaged with him.
“We must do something to delay the enemy first.†-Aragorn, The Fellowship of the Ring
Set: Across the Ettenmoors Number: 58
Quantity: 3
Illustrator: Mark Behm
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No Comments have been made.
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Dori
Type: Hero
Sphere: Tactics
Starting Threat: 10
Willpower: 1 Attack: 2 Defense: 2 Hit Points: 5
Dwarf.
Sentinel. Response: After another hero is declared as a defender, exhaust Dori to add his [Defense] to the defending hero’s [Defense] for this attack.
Dori was really a decent fellow in spite of his grumbling.
—The Hobbit
Set: Across the Ettenmoors Number: 54
Quantity: 1
Illustrator: Sebastian Giacobino
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10 Comments
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Fair and Perilous
Type: Event
Sphere: Spirit
Cost: 1
Action: Choose a Noldor or Silvan character. Until the end of the phase, add that character’s [Willpower] to its [Attack].
“…you saw him for a moment as he is upon the other side: one of the mighty of the Firstborn.â€â€”Gandalf, The Fellowship of the Ring
Set: Across the Ettenmoors Number: 60
Quantity: 3
Illustrator: Magali Villeneuve
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No Comments have been made.
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Forage for Food
Type: Side Quest
Encounter Set: Across the Ettenmoors
Forced: After 1 or more resources are spent from a hero’s resource pool, deal 1 damage to that hero. Response: After this stage is defeated, heal 1 damage from each hero.
What little rations you managed to recover after your imprisonment have run dry. If the trolls or the cold doesn’t kill you, starvation surely will. There must be some food to find in these barren hills.
Set: Across the Ettenmoors Number: 82
Quantity: 1
Illustrator: Claudio Pozas
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No Comments have been made.
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Goblin Pursuer
Type: Enemy
Encounter Set: Across the Ettenmoors
Threat Threshold: 16
Threat: 2 Attack: 2 Defense: 2 Hit Points: 3
Goblin. Orc.
Damaged characters cannot be declared as attackers or defenders against Goblin Pursuer.
Shadow: Attacking enemy gets +1 [Attack]. (+3 [Attack] instead if this attack is undefended.)
Set: Across the Ettenmoors Number: 76
Quantity: 2
Illustrator: Joel Hustak
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No Comments have been made.
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Hope Rekindled
Type: Event
Sphere: Neutral
Cost: 0
Song.
Action: Lower the cost of the next event that has a Valour trigger you play this phase by 2. Valour Action: Search the top 10 cards of your deck for an event that has a Valour trigger and add it to your hand. Shuffle your deck.
Hope he rekindled, and in hope ended;
over death, over dread, over doom lifted
out of loss, out of life, unto long glory.
—The Return of the King
Set: Across the Ettenmoors Number: 63
Quantity: 3
Illustrator: Gabrielle Portal
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No Comments have been made.
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Into the Ettenmoors
Type: Quest
Encounter Set: Across the Ettenmoors
Encounter Info:
Quest Points: 10
Setup: Set aside each of the 3 Across the Ettenmoors side quests and each of the 4 locations with the safe keyword. Reveal 1 of those side quests at random and 1 of those safe locations at random, adding them to the staging area with the safe location guarded by the side quest. Search the encounter deck for 1 copy of Savage Trollspawn per player and add them to the staging area. Shuffle the remaining side quests and safe locations back into the encounter deck. The first player gains control of Amarthiúl.
Forced: At the beginning of the quest phase, if there are no encounter side quests in play, discard cards from the top of the encounter deck until a side quest is discarded, reveal it, and add it to the staging area. Forced: When a side quest is defeated, place progress tokens on Into the Ettenmoors equal to that side quest’s quest points.
Set: Across the Ettenmoors Number: 64
Quantity: 1
Illustrator: Ãlvaro Calvo Escudero
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No Comments have been made.
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Journey’s End
Type: Quest
Encounter Set: Across the Ettenmoors
Encounter Info:
Quest Points: 17
When Revealed: Shuffle the encounter discard pile into the encounter deck. Discard cards from the top of the encounter deck until a side quest is discarded. Reveal that side quest and add it to the staging area, if able.
Each damaged character gets –2 [Willpower] unless there is an active location with the safe keyword. If the players defeat this stage, they have escaped the Ettenmoors with their lives, and win the game.
You are getting closer to the edge of the troll-fells, but exhaustion has taken its toll. One way or another, this journey is nearing its end...
Set: Across the Ettenmoors Number: 66
Quantity: 1
Illustrator: Ãlvaro Calvo Escudero
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No Comments have been made.
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Lie Low
Type: Side Quest
Encounter Set: Across the Ettenmoors
Forced: At the end of the quest phase, if no progress was placed on Lie Low this round, each enemy gets -20 engagement cost until the end of the round. Response: After this stage is defeated, choose an enemy in the staging area and shuffle it into the encounter deck.
Trolls and Giants have been pursuing you since your arrival in these moors. Your company must cover their tracks so the vile creatures do not follow.
Set: Across the Ettenmoors Number: 81
Quantity: 1
Illustrator: Mark Behm
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3 Comments
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Longbeard Sentry
Type: Ally
Sphere: Tactics
Cost: 3
Willpower: 0 Attack: 1 Defense: 2 Hit Points: 3
Dwarf. Warrior.
Action: Discard 2 cards from the top of your deck to give Longbeard Sentry sentinel and +1 [Defense] until the end of the phase. (Limit once per phase.)
“…many of them have had experience in the dreadful dwarf and goblin wars, of which you have no doubt heard.â€
—Bilbo Baggins, The Hobbit
Set: Across the Ettenmoors Number: 57
Quantity: 3
Illustrator: Michele Frigo
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No Comments have been made.
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No Rest
Type: Treachery
Encounter Set: Across the Ettenmoors
When Revealed: Attach to an exhausted hero, or to a ready hero if there are no exhausted heroes. (Counts as a Condition attachment with the text: “Limit 1 per hero. Attached hero cannot ready and does not collect resources during the resource phase. Discard No Rest if the players travel to a safe location.”)
Set: Across the Ettenmoors Number: 80
Quantity: 3
Illustrator: Cassandre Bolan
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No Comments have been made.
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None Return
Type: Event
Sphere: Lore
Cost: 1
Limit 3 copies of None Return in the victory display. Response: After a non-unique enemy is destroyed, add None Return to the victory display to add that enemy to the victory display.
“None of the Orcs will ever return out of Lórien.†—Haldir, The Fellowship of the Ring
Set: Across the Ettenmoors Number: 62
Quantity: 3
Illustrator: Kip Ayers
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No Comments have been made.
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Patch of Woods
Type: Objective-Location
Encounter Set: Across the Ettenmoors
Ettenmoors. Forest.
Guarded. Safe. Immune to player card effects. Response: After you travel to Patch of Woods, each player adds 1 resource to each of his heroes’ resource pools.
Set: Across the Ettenmoors Number: 71
Quantity: 1
Illustrator: Leonid Kozienko
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No Comments have been made.
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Ranger Provisions
Type: Attachment
Sphere: Leadership
Cost: 1
Item.
Attach to a location. Limit 1 per location. Response: When attached location is explored, the first player adds 1 resource to each of his heroes’ resource pools.
“Rangers have been here lately. It is they who left the firewood behind.†—Aragorn, The Fellowship of the Ring
Set: Across the Ettenmoors Number: 55
Quantity: 3
Illustrator: Drazenka Kimpel
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No Comments have been made.
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Ruthless Hill-troll
Type: Enemy
Encounter Set: Across the Ettenmoors
Threat Threshold: 31
Threat: 2 Attack: 4 Defense: 1 Hit Points: 12
Troll.
Ruthless Hill-troll gets +2 [Attack] and +2 [Defense] while it has 3 or more damage on it.
Shadow: Shuffle 1 location with the safe keyword (but not its attached encounter) back into the encounter deck.
Set: Across the Ettenmoors Number: 75
Quantity: 2
Illustrator: Guillaume Ducos
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No Comments have been made.
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Savage Trollspawn
Type: Enemy
Encounter Set: Across the Ettenmoors
Threat Threshold: 36
Threat: 1 Attack: 2 Defense: 3 Hit Points: 6
Troll.
Savage Trollspawn gets +1 [Attack] for each damaged character the engaged player controls.
Shadow: Attacking enemy gets +1 [Attack] for each damaged character the defending player controls.
Set: Across the Ettenmoors Number: 72
Quantity: 4
Illustrator: Matthew Starbuck
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No Comments have been made.
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Scavenge for Supplies
Type: Side Quest
Encounter Set: Across the Ettenmoors
The cost to play each player card is increased by 1. Forced: When this stage is defeated, search the encounter deck and discard pile for a Troll enemy and put it into play engaged with the player with the highest threat. Each player may play a card from his hand, at no cost.
You risk drawing the attention of nearby Trolls by venturing into their lair. Perhaps inside you can find supplies to help you get back to Rivendell...
Set: Across the Ettenmoors Number: 83
Quantity: 1
Illustrator: Marcel Mercado
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No Comments have been made.
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Secluded Cave
Type: Objective-Location
Encounter Set: Across the Ettenmoors
Ettenmoors. Cave.
Guarded. Safe. Immune to player card effects. Response: After you travel to Secluded Cave, each player draws 3 cards.
Set: Across the Ettenmoors Number: 68
Quantity: 1
Illustrator: Ferdinand Ladera
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No Comments have been made.
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Steed of Imladris
Type: Attachment
Sphere: Spirit
Cost: 1
Mount.
Attach to a Noldor or [Spirit] hero. Restricted. Response: After attached hero commits to a quest, discard a card from your hand to place 2 progress on the active location.
In the dusk its headstall flickered and flashed, as if it were studded with gems like living stars. –The Fellowship of the Ring
Set: Across the Ettenmoors Number: 59
Quantity: 3
Illustrator: Eva Maria Toker
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No Comments have been made.
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The Hoarwell
Type: Objective-Location
Encounter Set: Across the Ettenmoors
Ettenmoors. River.
Guarded. Safe. Immune to player card effects. Response: After you travel to The Hoarwell, heal 1 damage from each character in play.
Set: Across the Ettenmoors Number: 69
Quantity: 1
Illustrator: Alyn Spiller
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No Comments have been made.
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Troll-fells
Type: Location
Encounter Set: Across the Ettenmoors
Threat: 1 Quest Points: 6
Ettenmoors.
While Troll-fells is the active location, Weather cards gain doomed 1. When Revealed: If Troll-fells is not revealed guarding a safe location, search the encounter deck and discard pile for a location with the safe keyword and attach it to Troll-fells, guarded. Shuffle the encounter deck.
Set: Across the Ettenmoors Number: 77
Quantity: 2
Illustrator: Michael Rasmussen
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No Comments have been made.
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Wellinghall Preserver
Type: Ally
Sphere: Lore
Cost: 3
Willpower: 3 Attack: 2 Defense: 2 Hit Points: 3
Ent.
Cannot have restricted attachments. Enters play exhausted. Response: After Wellinghall Preserver readies, heal 1 damage from an Ent character.
Set: Across the Ettenmoors Number: 61
Quantity: 3
Illustrator: Tomasz Jedruszek
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1 Comments
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