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Blood Runs Chill


Blood Runs Chill
Type: Treachery
Encounter Set: The Passing of the Grey Company

Doomed 1.
When Revealed: Each player with threat 35 or higher deals 1 damage to each exhausted character he controls.
Shadow: If your threat is 35 or higher, defending character cannot ready until the end of the round.

Set: The Flame of the West Number: 26
Quantity: 3
Illustrator: Uriah Voth


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