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Deep Dark Passage
Type: Location
Encounter Set: Shelob’s Lair
Threat: 2 Quest Points: 5
Underground.
While Deep Dark Passage is in the staging area, it gains: “Forced: When any amount of progress would be placed on a location in the staging area, reduce that amount by 1.” Travel: Exhaust Smeagol to travel here.
Not since the lightless passages of Moria had Frodo or Sam known such darkness, and if possible here it was deeper and denser. —The Two Towers
Set: The Land of Shadow Number: 48
Quantity: 3
Illustrator: Davis Engel
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No Comments have been made.
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The Under-way
Type: Location
Encounter Set: Shelob’s Lair
Threat: 2 Quest Points: 3
Underground.
While The Under-way is in the staging area, each Orc enemy gets -5 engagement cost and gains: “Forced: After this enemy engages a player, deal it a shadow card.”
Shadow: Deal the attacking enemy 2 additional shadow cards.
Set: The Land of Shadow Number: 47
Quantity: 2
Illustrator: Fabio Rodrigues
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No Comments have been made.
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The Spider’s Lair
Type: Location
Encounter Set: Shelob’s Lair
Threat: 3 Quest Points: 4
Underground.
Forced: When The Spider’s Lair is explored, remove 1 resource from Shelob. Forced: After The Spider’s Lair becomes the active location, Shelob makes an attack against the first player.
There agelong she had dwelt, an evil thing in spider-form, even such as once of old had lived in the Land of the Elves in the West that is now under the Sea... —The Two Towers
Set: The Land of Shadow Number: 46
Quantity: 2
Illustrator: Dimitri Bielak
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No Comments have been made.
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Cleft of Cirith Ungol
Type: Location
Encounter Set: Shelob’s Lair
Threat: 4 Quest Points: 4
Mountain.
Immune to player card effects. While The Cleft of Cirith Ungol is in the victory display, Shelob gets +2 [Attack], loses the Indestructible keyword, and gains: “Shelob engages the first player.” Travel: Place 1 resource on Shelob to travel here.
The Cleft, Cirith Ungol, was before him, a dim notch in the black ridge... —The Two Towers
Set: The Land of Shadow Number: 45
Quantity: 1
Illustrator: Jokubas Uogintas
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No Comments have been made.
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Smeagol’s Secret Way
Type: Location
Encounter Set: Shelob’s Lair
Threat: 2 Quest Points: 2
Mountain.
Immune to player card effects. Travel: Either exhaust Smeagol, or discard 1 random card from each player’s hand. Forced: After Smeagol’s Secret Way is explored, each player either exhausts a character he controls, or discards 1 random card from his hand.
“...a stair, a narrow stair, O yes, very long and narrow. And then more stairs.†—Gollum, The Two Towers
Set: The Land of Shadow Number: 44
Quantity: 1
Illustrator: Ãlvaro Calvo Escudero
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No Comments have been made.
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The Searching Eye
Type: burden treachery
Encounter Set: The Passage of the Marshes
The Searching Eye functions like a player card. Forced: After you draw this card, either exhaust each hero you control, or reveal an encounter card.
...that horrible growing sense of a hostile will that
strove with great power to pierce all shadows of cloud, and earth, and flesh... —The Two Towers
Set: The Land of Shadow Number: 15
Quantity: 4
Illustrator: Julepe
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No Comments have been made.
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Orc of Cirith Ungol
Type: Enemy
Encounter Set: Shelob’s Lair
Threat Threshold: 40
Threat: 2 Attack: 4 Defense: 2 Hit Points: 5
Orc. Uruk.
Peril. When Revealed: Either discard 1 random card from each player’s hand, or Orc of Cirith Ungol makes an immediate attack against you.
“I say, something has slipped. And we’ve got to look out. Always the poor Uruks to put slips right.†—Gorbag, The Two Towers
Set: The Land of Shadow Number: 42
Quantity: 3
Illustrator: Diego Gisbert Llorens
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No Comments have been made.
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Morgul Orc
Type: Enemy
Encounter Set: Shelob’s Lair
Threat Threshold: 35
Threat: 1 Attack: 3 Defense: 2 Hit Points: 3
Orc. Uruk.
Peril. When Revealed: Either discard 1 random card from your hand, or reveal an additional encounter card.
Shadow: If this attack destroys a character, discard 1 random card from your hand.
Set: The Land of Shadow Number: 41
Quantity: 4
Illustrator: Michael Wolmarans
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No Comments have been made.
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Shelob
Type: Enemy
Encounter Set: Shelob’s Lair
Threat Threshold: 50
Threat: 4 Attack: 4 Defense: 4 Hit Points: 8
Creature. Spider.
Indestructible. Cannot have attachments. Shelob gets +1 [Threat] for each resource on her. Forced: At the beginning of the quest phase, either place 1 resource on Shelob, or she makes an immediate attack against the first player.
Set: The Land of Shadow Number: 40
Quantity: 1
Illustrator: Dimitri Bielak
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No Comments have been made.
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Arrows Thick in the Air
Type: Treachery
Encounter Set: Journey to the Cross-roads
When Revealed: Until the end of the round, each Harad enemy gains Archery 2.
Shadow: Either place attacking enemy facedown under The Black Gate after this attack, or it makes an additional attack against you after this one.
Set: The Land of Shadow Number: 39
Quantity: 2
Illustrator: Julepe
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No Comments have been made.
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Fierce Southrons
Type: Treachery
Encounter Set: Journey to the Cross-roads
Peril. When Revealed: Either place the lowest [Threat] Harad enemy in the staging area facedown under The Black Gate and reveal an additional encounter card, or each enemy in the staging area makes an immediate attack against you.
“Not nice; very cruel wicked Men they look. Almost as bad as Orcs...†—Gollum, The Two Towers
Set: The Land of Shadow Number: 38
Quantity: 2
Illustrator: Crystal Sully
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No Comments have been made.
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Marching Up the Road
Type: Treachery
Encounter Set: Journey to the Cross-roads
When Revealed: Each player must either return an enemy engaged with him to the staging area, or search the encounter deck for a Harad enemy and put it into play engaged with him.
Shadow: Attacking enemy gets +1 [Attack]. If this attack destroys a character, place attacking enemy facedown under The Black Gate.
Set: The Land of Shadow Number: 37
Quantity: 2
Illustrator: Yoann Boissonnet
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No Comments have been made.
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Dark Lord’s Summons
Type: Treachery
Encounter Set: Journey to the Cross-roads
Peril. When Revealed: Either place the lowest [Attack] Harad enemy engaged with you facedown under The Black Gate, or reveal the top card from under The Cross-roads and put it into play engaged with you.
“Always more people coming to Mordor. One day all the peoples will be inside.†—Gollum, The Two Towers
Set: The Land of Shadow Number: 36
Quantity: 3
Illustrator: Jon Bosco
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No Comments have been made.
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Hills of Ithilien
Type: Location
Encounter Set: Journey to the Cross-roads
Threat: 2 Quest Points: 4
Forest. Hills.
While Hills of Ithilien is the active location, it gains: “Forced: After a player engages a Harad enemy, deal 1 damage to that enemy.”
Shadow: Discard a non-objective attachment you control.
Set: The Land of Shadow Number: 35
Quantity: 3
Illustrator: Julepe
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No Comments have been made.
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