Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
The Rise of Red Skull




0 Comments
Type: Ally
Cost: 4
THW: 2 0★
ATK: 1 0★
Hit Points: 4
Avenger.
Action: Goliath gets +4 ATK until the end of the phase. At the end of the phase, discard Goliath. (Max once per phase.)
“Sometimes being a gentleman means holding the door, and the rest of the building.”
Resources: 1 Mental
Deckbuilding Classification: Leadership
Number: 13
Illustrator:




0 Comments
Type: Obligation
Your hero gets -1 THW, -1 ATK, and -1 DEF.
Alter-ego Action: Take 2 damage and spend a [Wild] resource → discard this card.
Alter-ego Action: Take 2 damage and spend a [Wild] resource → discard this card.
“These dissenters breed conflict. They are your true enemies.” -Hydra News Media
Boost Icons:
Encounter Set:
Number: 166
Illustrator: Andrea Di Vito & Laura Villari




0 Comments
Type: Resource
Max 1 per deck.
Resources: 2 Physical
Deckbuilding Classification: Basic
Number: 24
Illustrator:




0 Comments
Type: Resource
Max 1 per deck.
Resources: 2 Energy
Deckbuilding Classification: Basic
Number: 23
Illustrator:




0 Comments
Type: Event
Cost: 0
Action: Exhaust an Avenger character you control → ready an Avenger character.
“We come together to fight what can’t be fought alone.” -Luke Cage
Resources: 1 Energy
Deckbuilding Classification: Basic
Number: 22
Illustrator:




0 Comments
Type: Support
Cost: 2
Location.
If each of your allies has the Avenger trait, increase your ally limit by 1.
Action: Exhaust Avengers Tower → reduce the cost of the next Avenger ally played this phase by 1.
Action: Exhaust Avengers Tower → reduce the cost of the next Avenger ally played this phase by 1.
Resources: 1 Mental
Deckbuilding Classification: Basic
Number: 21
Illustrator:




0 Comments
Type: Ally
Cost: 4
THW: 2 0★
ATK: 2[Star] 0★
Hit Points: 3
Avenger. S.H.I.E.L.D.
Toughness. (This character enters play with a tough status card.)
[Star] War Machine’s basic attack gains ranged. (Ranged attacks ignore retaliate.)
[Star] War Machine’s basic attack gains ranged. (Ranged attacks ignore retaliate.)
Resources: 1 Mental
Deckbuilding Classification: Basic
Number: 20
Illustrator:




0 Comments
Type: Resource
Max 2 per deck.
Double the number of resources this card generates while paying for a Leadership (blue) card.
Double the number of resources this card generates while paying for a Leadership (blue) card.
Resources: 1 Wild
Deckbuilding Classification: Leadership
Number: 19
Illustrator:




0 Comments
Type: Upgrade
Cost: 2
Tactic.
Hero Action: Choose a player. Each character that player controls gets +1 THW and +1 ATK until the end of the phase.
“Let’s go, everyone!” -Carol Danvers
Resources: 1 Energy
Deckbuilding Classification: Leadership
Number: 18
Illustrator: Andrea Di Vito & Laura Villari




0 Comments
Type: Event
Cost: 1
Action: Give an ally you control a tough status card.
“Try that again. I dare you.” -Jessica Drew
Resources: 1 Mental
Deckbuilding Classification: Leadership
Number: 17
Illustrator:




0 Comments
Type: Support
Cost: 2
Condition.
Play under any player’s control. Max 1 per player.
Each ally you control gets +1 hit point.
Each ally you control gets +1 hit point.
“We mostly just wait for Cap to yell ‘Avengers Assemble’ and attack in the same direction as him.” -Clint Barton
Resources: 1 Physical
Deckbuilding Classification: Leadership
Number: 16
Illustrator:




0 Comments
Type: Upgrade
Cost: 1
Vehicle.
Attach to an Avenger ally. Max 1 per ally.
Attached ally gains Aerial.
Action: Exhaust Sky Cycle → ready attached ally.
Attached ally gains Aerial.
Action: Exhaust Sky Cycle → ready attached ally.
Resources: 1 Energy
Deckbuilding Classification: Leadership
Number: 15
Illustrator: Nathan Faibairn, Alvaro Lopez, & David Lopez




0 Comments
Type: Ally
Cost: 3
THW: 1 0★
ATK: 1 0★
Hit Points: 5
Avenger.
Retaliate 1. (After this character is attacked, deal 1 damage to the attacking character.)
“Cap isn’t the only soldier who loves his country.”
Resources: 1 Mental
Deckbuilding Classification: Leadership
Number: 14
Illustrator:




0 Comments
Type: Alter-Ego
REC: 3
Hit Points: 9
S.H.I.E.L.D.
Weapon of Choice - Action: Spend 1 resource of any type → search your deck and discard pile for Hawkeye’s Bow and add it to your hand. Shuffle your deck. (Limit once per phase.)
Number: 1B
Illustrator: Javier Pina




0 Comments
Type: Ally
Cost: 3
THW: 1 0★
ATK: 2[Star] 0★
Hit Points: 3
Avenger.
[Star] When Black Knight attacks, the attack gains piercing.
“As long as the Black Blade blazes darkly in my hand, I must fight on.”
Resources: 1 Physical
Deckbuilding Classification: Leadership
Number: 12
Illustrator:




0 Comments
Type: Ally
Cost: 2
THW: 1 0★
ATK: 2 0★
Hit Points: 2
Avenger.
Action: Exhaust this ally and discard 1 card from your hand → deal X damage to an enemy, where X is the number of printed resources on that card.
“You see I’m literally pointing arrows at you, right?”
Resources: 1 Physical
Deckbuilding Classification: Leadership
Number: 11
Illustrator: Andrea Di Vito, Andrew Hennessy, & Justin Ponsor




0 Comments
Type: Upgrade
Cost: 1
Resource: Exhaust Expert Marksman → generate a [Wild] resource for an Arrow event.
“When you fight alongside gods and monsters, it’s not enough to be great; you have to be the best.” -Clint Barton
Resources: 1 Wild
Deckbuilding Classification: Hawkeye (The Rise of Red Skull)
Number: 10
Illustrator: Andrea Di Vito & Laura Villari




0 Comments
Type: Event
Cost: 2
Arrow. Attack.
Hero Action (attack): Exhaust Hawkeye’s Bow → deal 6 damage to an enemy. This attack gains piercing. (Discard any tough status cards from the target before dealing damage.)
Resources: 1 Energy
Deckbuilding Classification: Hawkeye (The Rise of Red Skull)
Number: 9
Illustrator: Miguel Sepulveda




0 Comments
Type: Event
Cost: 1
Arrow. Thwart.
Hero Action (thwart): Exhaust Hawkeye’s Bow → remove 3 threat from a scheme, ignoring any crisis icons ([Crisis]) in play.
“It’s a great way to get around.” -Clint Barton
Resources: 1 Physical
Deckbuilding Classification: Hawkeye (The Rise of Red Skull)
Number: 8
Illustrator: Miguel Sepulveda




0 Comments
Type: Event
Cost: 2
Arrow. Attack.
Hero Action (attack): Exhaust Hawkeye’s Bow → stun an enemy and deal 3 damage to it (5 damage instead if it is already stunned).
“Hail Hawkeye!” -Clint Barton
Resources: 1 Energy
Deckbuilding Classification: Hawkeye (The Rise of Red Skull)
Number: 7
Illustrator: Javier Pina




0 Comments
Type: Event
Cost: 1
Arrow.
Hero Action: Exhaust Hawkeye’s Bow and choose a player → deal 3 damage to the villain and each minion engaged with that player.
“Anyone ever tell you how your eyes sparkle when you’re angry?” -Clint Barton
Resources: 1 Physical
Deckbuilding Classification: Hawkeye (The Rise of Red Skull)
Number: 6
Illustrator: Miguel Sepulveda




0 Comments
Type: Event
Cost: 2
Arrow. Attack.
Hero Action (attack): Exhaust Hawkeye’s Bow → confuse an enemy and deal 3 damage to it (5 damage instead if it is already confused).
EEEEEEEEEEEEE!!!
Resources: 1 Mental
Deckbuilding Classification: Hawkeye (The Rise of Red Skull)
Number: 5
Illustrator: Andrea Di Vito & Laura Villari




0 Comments
Type: Ally
Cost: 3
THW: 2 0★
ATK: 2 0★
Hit Points: 3
Avenger. S.H.I.E.L.D.
Interrupt: When an enemy initiates an attack against you, spend 1 resource of any type and return Mockingbird to your hand → prevent all damage from this attack.
“Is that all you got?”
Resources: 1 Wild
Deckbuilding Classification: Hawkeye (The Rise of Red Skull)
Number: 4
Illustrator: Javier Pina




0 Comments
Type: Upgrade
Cost: 1
Item.
You may play Arrow events attached to this card as if they were in your hand.
Hero Action: Exhaust Hawkeye’s Quiver → search the top 5 cards of your deck for an Arrow event and attach it faceup to this card.
Hero Action: Exhaust Hawkeye’s Quiver → search the top 5 cards of your deck for an Arrow event and attach it faceup to this card.
Resources: 1 Mental
Deckbuilding Classification: Hawkeye (The Rise of Red Skull)
Number: 3
Illustrator: Miguel Sepulveda




0 Comments
Type: Upgrade
Cost: 0
Weapon.
Restricted. (Max 2 restricted cards per player.)
Your hero gets +1ATK and each of your Arrow attacks gains ranged. (Ranged attacks ignore retaliate.)
Your hero gets +1ATK and each of your Arrow attacks gains ranged. (Ranged attacks ignore retaliate.)
Resources: 1 Wild
Deckbuilding Classification: Hawkeye (The Rise of Red Skull)
Number: 2
Illustrator: Andrea Di Vito & Laura Villari



Sign In
Create Account