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Wyldside
Submitted
Darksbane
, Jul 30 2012 04:55 PM | Last updated Jul 30 2012 04:55 PM
WyldsideType: Resource: Location - Seedy Cost: 3 Faction: Runner Anarch Faction Cost: 3 When your turn begins, draw 2 cards and lose [Click]. Set: Core Number: 016 Quantity: 2 Illustrator: Henning Ludvigsen |
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Recent Decks Using This Card: Anarch Dots Noise FireFox's Noise 24/7 Noiseshop |
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Want to build a deck using this card? Check out the Android: Netrunner deckbuilder! |
Netrunner is a TM of R. Talsorian Games, Inc. Android is TM & ©2012 Fantasy Flight Publishing, Inc. All rights reserved. Netrunner is licensed by Wizards of the Coast LLC. ©2012 Wizards.
7 Comments
Edit - I've found my answer - only via Aesop's Pawnshop.
As of Tournament rules update v. 1.1.1: Wyldside (Core Set, #16) is added to the MWL list.
This is the most controversial inclusion to the NAPD Most Wanted List, as Wyldside was a strong, but not that broken card, at least before Faust. Drawing a lot of cards was nice for Noise, who put them to use for milling purposes, but it is actually Faust that gave those cards second use that made Wyld hit everywhere. Anyway, this might twist some deck designs in a positive way... I hope.
I kind of agree with it. Chronotype on MWL wouldn't really help with Wyldside just finding it super quickly. I like the inclusion.