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Bastion
Submitted
Darksbane
, Jul 24 2013 12:26 AM | Last updated Jul 24 2013 01:33 AM
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BastionType: ICE: Barrier Cost: 4 Faction: Corp Neutral Faction Cost: 0 [Subroutine] End the Run. Strength: 4 Set: Creation and Control Number: 026 Quantity: 3 Illustrator: Ed Mattinian |
Recent Decks Using This Card: Big Point Punitive Super-Heavy ICE Check out my new giraffe Big Government Fast Advance FINAL |
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9 Comments
Also good to have more midrange ice to choose from.
also, let us see which ice works best against each current barrier breaker..
Aurora - Wall of Static - 0 extra credits to break
Battering Ram - Bastion - 1 extra credit to break
Corroder - Bastion - 1 extra credit to break
Inti - Bastion - 2 extra credits to break
Morning Star - Wall of Static - 0 extra credits to break
Snowball - Bastion - 1 extra credit to break
so against 3 of 6 breakers, Bastion is slightly better than WoS
against 1 of 6 breakers, Bastion is much better than WoS
against 2 of 6 breakers, Bastion is worse than WoS, because Bastion costs more.
1) Decks where you can advance cards for free (Weyland Moving Upwards / Simone Diego)
2) For when the runner doesn't have a fracter out yet.
If you want a 3-advanced Ice Wall (same as Bastion, sort of) it costs $7 instead of the $4 for Bastion. I'm valuing the clicks used to advance Ice Wall at $1 each, which might not be correct.
I want my ETR run barries to be really cheap. If there would be a neutral 0/0 barrier, I would totally play it in just about every deck. Hadrians is still ok for just ETR, because it's so big, but Bastion sits in a weird place in the middle imo.