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Blood and Water


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Alice Merchant

Alice Merchant


Type: Identity: Cyborg
Base Link: 0
Faction: Runner Anarch
The first time you make a successful run on Archives each turn, the Corp must trash 1 card from HQ.
Jarogniew’s agent provocateur.
Minimum Deck Size/Influence Limit: 50/15
Set: Blood and Water Number: 61 Quantity:
Illustrator: Matt Zeilinger
----- No Comments have been made.
Bug Out Bag

Bug Out Bag


Type: Resource
Cost: X
Faction: Runner Criminal
Faction Cost: 2
Place X power counters on Bug Out Bag when you install it. If you have no cards in your grip at the end of your turn, draw 1 card for each counter on Bug Out Bag, then trash it.
Everything you need in case of an emergency.
Set: Blood and Water Number: 64 Quantity:
Illustrator: Del Borovic
----- 4 Comments
Daredevil

♦ Daredevil


Type: Hardware: Console
Cost: 5
Faction: Runner Shaper
Faction Cost: 1
+[2 MU]
The first time you initiate a run on a server protected by 2 or more pieces of ice each turn, draw 2 cards.
Limit 1
console per player.
“Taking risks is what makes it fun!” –Kabonesa Wu
Set: Blood and Water Number: 66 Quantity:
Illustrator: Ed Mattinian
----- No Comments have been made.
Escalate Vitriol

Escalate Vitriol


Type: Agenda: Initiative
Advancement Cost: 4
Faction: Corp NBN
[click]: Gain 1[credit] for each tag the Runner has. Use this ability only once per turn.
“Of course words hurt.” –Bex Gleeson
Agenda Points: 2
Set: Blood and Water Number: 73 Quantity:
Illustrator: Timur Shevtsov
----- No Comments have been made.
Jarogniew Mercs

♦ Jarogniew Mercs


Type: Resource: Clan - Connection
Cost: 0
Faction: Runner Anarch
Faction Cost: 2
When you install Jarogniew Mercs, take 1 tag. Place 3 power counters on Jarogniew Mercs, and 1 additional power counter for each tag you have. When there are no power counters left on Jarogniew Mercs, trash it.
The Corp cannot trash Jarogniew Mercs while there is another resource installed.
Hosted power counter: Prevent 1 meat damage.
Set: Blood and Water Number: 62 Quantity:
Illustrator: Aurore Folny
----- No Comments have been made.
Keros McIntyre

♦ Keros McIntyre


Type: Resource: Connection
Cost: 2
Faction: Runner Criminal
Faction Cost: 3
The first time you derez a piece of ice each turn, gain 2[credit].
“I don’t bother asking why anymore–he never says–but if I had to guess, it’s because he’s embezzling and using my runs to disguise it. Not that I care. His credit spends as well as the next guy’s.” –Moth
Set: Blood and Water Number: 65 Quantity:
Illustrator: Jan-Wah Li
----- No Comments have been made.
Loki

♦ Loki


Type: ICE: Bioroid
Cost: 6
Faction: Corp Haas-Bioroid
Faction Cost: 5
When the Runner encounters Loki, choose another rezzed piece of ice. Until the end of the run, Loki gains the subtypes of that ice and the subroutines of that ice before all Loki’s other subroutines.
[subroutine] End the run unless the runner shuffles his or her grip into the stack.
Strength: 3
Set: Blood and Water Number: 69 Quantity:
Illustrator: Andreas Zafiratos
----- No Comments have been made.
Mass Commercialization

Mass Commercialization


Type: Operation: Transaction
Cost: 0
Faction: Corp Neutral
Faction Cost:
Gain 2[credit] for each card with at least 1 advancement token on it.
Set: Blood and Water Number: 80 Quantity:
Illustrator:
----- No Comments have been made.
Mass-Driver

Mass-Driver


Type: Program: Icebreaker - Decoder
Cost: 8 Memory Units: 2
Faction: Runner Shaper
Faction Cost: 3
Whenever you use Mass-Driver to break all subroutines on a piece of ice during a single encounter, the first 3 subroutines on the next ice you encounter this run do not resolve.
2[credit]: Break
code gate subroutine.
1[credit]: +1 strength.

Strength: 1
Set: Blood and Water Number: 67 Quantity:
Illustrator: Alexandr Elichev
----- No Comments have been made.
Maui

♦ Maui


Type: Hardware: Console
Cost: 5
Faction: Runner Criminal
Faction Cost: 2
+[2 MU]
X[recurring credit]
Use these credits during runs on HQ. X is the number of pieces of ice protecting HQ.
Limit 1
console per player.
Set: Blood and Water Number: 63 Quantity:
Illustrator: Matt Bradbury
----- No Comments have been made.
Meteor Mining

Meteor Mining


Type: Agenda
Advancement Cost: 5
Faction: Corp The Weyland Consortium
When you score Meteor Mining, you may gain 7[credit]. If the Runner has at least 2 tags, you may do 7 meat damage instead.
“I’ve got a rock!” – Charles “Mad Dog” Brun, Comet Jockey
Agenda Points: 2
Set: Blood and Water Number: 76 Quantity:
Illustrator: Mark Molnar
----- No Comments have been made.
Mirāju

Mirāju


Type: ICE: Code Gate - Deflector
Cost: 2
Faction: Corp Jinteki
Faction Cost: 2
If the Runner breaks the printed subroutine on Mirāju, he or she is now running on Archives instead of passing Mirāju and approaches the outermost ice, if any. Derez Mirāju.
[subroutine] The Corp may draw 1 card. Then, shuffle 1 card from HQ into R&D.
Strength: 0
Set: Blood and Water Number: 71 Quantity:
Illustrator: Alexander Tooth
----- No Comments have been made.
Obokata Protocol

Obokata Protocol


Type: Agenda: Ambush
Advancement Cost: 5
Faction: Corp Jinteki
As an additional cost to steal Obokata Protocol, the Runner must suffer 4 net damage.
“Proper application of stress can create the most profound changes.” –Tenin Institute Intern Brief
Agenda Points: 3
Set: Blood and Water Number: 70 Quantity:
Illustrator: Jan-Wah Li
***** 1 Comments
Reeducation

Reeducation


Type: Agenda: Initiative
Advancement Cost: 5
Faction: Corp NBN
When you score Reeducation, add any number of cards from HQ to the bottom of R&D and draw that many cards. The Runner randomly adds the same number of cards from his or her grip to the bottom of the stack, if able.
Agenda Points: 3
Set: Blood and Water Number: 74 Quantity: 5
Illustrator: Wenjuinn png
----- No Comments have been made.
Shipment from Tennin

Shipment from Tennin


Type: Operation
Cost: 2
Faction: Corp Jinteki
Faction Cost: 3
Play only if the Runner did not make a successful run during his or her last turn.
Place 2 advancement tokens on 1 card.

Set: Blood and Water Number: 72 Quantity:
Illustrator: Jan-Wah Li
----- No Comments have been made.
Standoff

Standoff


Type: Agenda
Advancement Cost: 2
Faction: Corp The Weyland Consortium
When you score Standoff, each player, starting with the Runner, trashes 1 installed card until 1 player declines to trash a card. If the Runner declines, draw 1 card and gain 5[credit].
Agenda Points: 0
Set: Blood and Water Number: 77 Quantity:
Illustrator: Ed Mattinian
----- No Comments have been made.
Success

Success


Type: Operation: Triple
Cost: 0
Faction: Corp The Weyland Consortium
Faction Cost: 2
As an additional cost to play this operation, forfeit an agenda and spend [click], [click].
Advance a card X times. X equals the advancement requirement of the agenda just forfeited.

The difference between surviving and thriving is successful terraforming.
Set: Blood and Water Number: 78 Quantity:
Illustrator: Mark Molnar
----- No Comments have been made.
Traffic Analyzer

Traffic Analyzer


Type: Upgrade
Cost: 0
Faction: Corp NBN
Faction Cost: 1
Whenever you rez a piece of ice protecting this server, trace(2)- If successful, the Corp gains 1[credit].
“It’s all about M.E. Monetizing Everything.” – Eryn Nielle
Trash: 3
Set: Blood and Water Number: 75 Quantity:
Illustrator: Tim Durning
----- No Comments have been made.
Warroid Tracker

Warroid Tracker


Type: Upgrade: Bioroid
Cost: 2
Faction: Corp Haas-Bioroid
Faction Cost: 2
Whenever the Runner trashes 1 or more cards in or protecting this server (including Warroid Tracker), trace(4)- If successful, the Runner must trash 2 of his or her installed cards.
Trash: 4
Set: Blood and Water Number: 68 Quantity:
Illustrator: Micah Epstein
----- No Comments have been made.
Whampoa Reclamation

Whampoa Reclamation


Type: Asset: Corporation
Cost: 3
Faction: Corp Neutral
Faction Cost: 2
Trash 1 card from HQ: Add 1 card from Archives to the bottom of R&D. Use this ability only once per turn.
“Whampoa is the largest and meanest Earth-based mining concern on Mars. They put bodies and waste in the ground as fast as they pull minerals out.” –Alice Merchant
Trash: 3
Set: Blood and Water Number: 79 Quantity:
Illustrator: James Ives
----- No Comments have been made.
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