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Queen's Gambit
Submitted
Darksbane
, Mar 28 2014 01:38 AM | Last updated Mar 28 2014 01:38 AM
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Queen's GambitType: Event: Double Cost: 0 Faction: Runner Anarch Faction Cost: 3 As an additional cost to play this event, spend [Click]. Place up to 3 advancement tokens on an unrezzed card in a remote server. Gain 2 [Credits] for each advancement token placed. You cannot access that card this turn. Set: Double Time Number: 102 Quantity: 3 Illustrator: Matt Zeilinger |
Recent Decks Using This Card: The fun has been doubled! Strong Noise Deck Anarch - high stakes chess Viral Chaos |
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Netrunner is a TM of R. Talsorian Games, Inc. Android is TM & ©2012 Fantasy Flight Publishing, Inc. All rights reserved. Netrunner is licensed by Wizards of the Coast LLC. ©2012 Wizards.
11 Comments
It's called Gambit, not Joke
Nothing to stop you running Expose effects in Anarch. I imagine most Silhouette builds are running Blackguard anyway, which means the card you exposed is no longer unrezzed.
+ Exploritory Romp
It says "gain 2 for each advancement token placed" not "gain 2 for each advancement token on the card".
And you've used 3 clicks and 2 card draws to make 5 credits . . .
Infiltration would give you 6 credits for 3 clicks and 2 card draws, so is slightly better than Exploratory Romp, but still terrible. The only way Queen's Gambit works as any kind of efficient economy is to play it as an actual gambit (i.e. guess). The payoff probably doesn't justify the risk.
Yeah, typical Anarch card - high variance. I've not tested QG yet for those exact reasons, but I feel like I should give it some table time - who knows, perhaps it's a hidden gem.
The only other use I can envision is you're already holding a Singularity that you also want to play, but lack the credits needed for both the event and any Ice that needs breaking en-route (and QG will give you enough). I'd still rather play Lucky Find most of the time - at least QG is in-faction I guess.