Jump to content

Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!

Double Time


1
  • You cannot add cards

Broadcast Square

♦ Broadcast Square


Type: Asset: Facility
Cost: 2
Faction: Corp NBN
Faction Cost: 3
Whenever you are about to take at least 1 bad publicity, trace3 - if successful, avoid taking the bad publicity.
Trash:
Set: Double Time Number: 112 Quantity: 3
Illustrator: Henning Ludvigsen
***-- No Comments have been made.
Caprice Nisei

♦ Caprice Nisei


Type: Upgrade: Clone - Psi
Cost: 2
Faction: Corp Jinteki
Faction Cost: 4
Whenever the Runner passes all of the ice protecting this server, you and the Runner secretly spend 0 [Credits], 1 [Credits], or 2 [Credits]. Reveal spent credits. If you and the Runner spent a different number of credits, end the run.
Trash:
Set: Double Time Number: 114 Quantity: 3
Illustrator: Matt Zeilinger
***** 16 Comments
Corporate Shuffle

Corporate Shuffle


Type: Operation: Double
Cost: 0
Faction: Corp NBN
Faction Cost: 2
As an additional cost to play this operation, spend [Click].
Shuffle all cards in HQ into R&D. Draw 5 cards.
Set: Double Time Number: 113 Quantity: 3
Illustrator: Agri Karuniawan
****- 2 Comments
Dyson Fractal Generator

Dyson Fractal Generator


Type: Hardware: Chip - Stealth
Cost: 1
Faction: Runner Anarch
Faction Cost: 3
1 [Recurring Credits]
Use this credit to pay for using fracters.
Set: Double Time Number: 103 Quantity: 3
Illustrator: Gong Studios
***-- No Comments have been made.
Fall Guy

Fall Guy


Type: Resource: Connection
Cost: 0
Faction: Runner Criminal
Faction Cost: 1
[Trash]: Prevent another installed resource from being trashed.
[Trash]: Gain 2 [Credits].
Set: Double Time Number: 106 Quantity: 3
Illustrator: Agri Karuniawan
****- 8 Comments
Gyri Labyrinth

Gyri Labyrinth


Type: ICE: Code Gate
Cost: 2
Faction: Corp Haas-Bioroid
Faction Cost: 2
The Runner's maximum hand size is reduced by 2 until the beginning of the Corp's next turn.
Strength: 2
Set: Double Time Number: 110 Quantity: 3
Illustrator: Liiga Smilshkalne
***-- 4 Comments
Hive

Hive


Type: ICE: Barrier
Cost: 5
Faction: Corp The Weyland Consortium
Faction Cost: 2
Hive loses an "[Subroutine] End the run." subroutine for each agenda point in the Corp's score area.
[Subroutine] End the run.
[Subroutine] End the run.
[Subroutine] End the run.
[Subroutine] End the run.
[Subroutine] End the run.
Strength: 3
Set: Double Time Number: 117 Quantity: 3
Illustrator: Ed Mattinian
****- 3 Comments
Lucky Find

Lucky Find


Type: Event: Double
Cost: 3
Faction: Runner Neutral
Faction Cost: 2
As an additional cost to play this event, spend [Click].
Gain 9 [Credits].
Set: Double Time Number: 109 Quantity: 3
Illustrator: Gong Studios
***-- 6 Comments
Marker

Marker


Type: ICE: Code Gate
Cost: 0
Faction: Corp Jinteki
Faction Cost: 1
[Subroutine] The next piece of ice the Runner encounters gains "[Subroutine] End the run." after all its other subroutines for the remainder of this run.
Strength: 3
Set: Double Time Number: 116 Quantity: 3
Illustrator: Ed Mattinian
**--- 3 Comments
NAPD Contract

NAPD Contract


Type: Agenda: Security
Advancement Cost: 4
Faction: Corp Neutral
The advancement requirement of NAPD Contract is increased by 1 for each bad publicity the Corp has.
As an additional cost to steal NAPD Contract, the Runner must pay 4 [Credits].
Agenda Points: 2
Set: Double Time Number: 119 Quantity: 3
Illustrator: Viktoria Gavrilenko
****- 3 Comments
Paintbrush

Paintbrush


Type: Program
Cost: 3 Memory Units: 2
Faction: Runner Shaper
Faction Cost: 4
[Click]: Choose a rezzed piece of ice. That ice gains sentry, code gate, or barrier until the end of the next run this turn.
Strength: -
Set: Double Time Number: 108 Quantity: 3
Illustrator: Viktoria Gavrilenko
***-- 5 Comments
Power Nap

Power Nap


Type: Event: Double
Cost: 0
Faction: Runner Shaper
Faction Cost: 2
As an additional cost to play this event, spend [Click].
Gain 2 [Credits]. Gain an additional 1 [Credits] for each double event in your heap.
Set: Double Time Number: 107 Quantity: 3
Illustrator: Gong Studios
**--- No Comments have been made.
Quandary

Quandary


Type: ICE: Code Gate
Cost: 1
Faction: Corp Neutral
Faction Cost: 0
[Subroutine] End the run.
Strength: 0
Set: Double Time Number: 120 Quantity: 3
Illustrator: Laura Wilson
****- No Comments have been made.
Queen's Gambit

Queen's Gambit


Type: Event: Double
Cost: 0
Faction: Runner Anarch
Faction Cost: 3
As an additional cost to play this event, spend [Click].
Place up to 3 advancement tokens on an unrezzed card in a remote server. Gain 2 [Credits] for each advancement token placed. You cannot access that card this turn.
Set: Double Time Number: 102 Quantity: 3
Illustrator: Matt Zeilinger
***-- 11 Comments
Reclamation Order

Reclamation Order


Type: Operation: Double
Cost: 1
Faction: Corp Haas-Bioroid
Faction Cost: 2
As an additional cost to play this operation, spend [Click].
Name a card other than Reclamation Order. Reveal any number of copies of the named card from Archives and add them to HQ.
Set: Double Time Number: 111 Quantity: 3
Illustrator: Emilio Rodriguez
****- 2 Comments
Savoir-faire

Savoir-faire


Type: Program
Cost: 0 Memory Units: 1
Faction: Runner Criminal
Faction Cost: 3
You cannot use Savoir-faire more than once each turn.
2 [Credits]: Install a program from your grip, paying the install cost.
Strength: -
Set: Double Time Number: 105 Quantity: 3
Illustrator: RC Torres
****- 6 Comments
Shinobi

Shinobi


Type: ICE: Sentry - Tracer - AP - Illicit
Cost: 7
Faction: Corp Jinteki
Faction Cost: 3
When you rez Shinobi, take 1 bad publicity.
[Subroutine] Trace1 - If successful, do 1 net damage.
[Subroutine] Trace2 - If successful, do 2 net damage.
[Subroutine] Trace3 - If successful, do 3 net damage and end the run.
Strength: 5
Set: Double Time Number: 115 Quantity: 3
Illustrator: Chris Newman
****- 4 Comments
Silencer

Silencer


Type: Hardware: Chip - Stealth
Cost: 1
Faction: Runner Criminal
Faction Cost: 3
1 [Recurring Credits]
Use this credit to pay for using killers.
Set: Double Time Number: 104 Quantity: 3
Illustrator: Gong Studios
***-- 6 Comments
Singularity

Singularity


Type: Event: Double - Run
Cost: 4
Faction: Runner Anarch
Faction Cost: 3
As an additional cost to play this event, spend [Click].
Make a run on a remote server. If successful, instead of accessing cards, trash all cards in the server at no cost (even if they cannot normally be trashed).
Set: Double Time Number: 101 Quantity: 3
Illustrator: Adam S. Doyle
***-- 12 Comments
Witness Tampering

Witness Tampering


Type: Operation: Double - Gray Ops
Cost: 4
Faction: Corp The Weyland Consortium
Faction Cost: 1
As an additional cost to play this operation, spend [Click].
Remove up to 2 bad publicity.
Set: Double Time Number: 118 Quantity: 3
Illustrator: Lorraine Schleter
****- 3 Comments
Search Sort by in order with results per page


Netrunner is a TM of R. Talsorian Games, Inc. Android is TM & ©2012 Fantasy Flight Publishing, Inc. All rights reserved. Netrunner is licensed by Wizards of the Coast LLC. ©2012 Wizards.