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Bombing Run
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Bombing RunType: Event Cost: 1 Force Icons: 2 Faction: Dark Imperial Navy Play only during your turn. Action: Do any of the following up to once each: * Spend 1 to deal 1 damage to a target objective. * Spend 1 to discard a target non-limited enhancement. * Spend 1 to deal 1 damage to a target unit. Resources Generated: Block Number: 278 - 6 of 6 Set: Swayed by the Dark Side Number: 2156 Illustrator: |
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Star Wars and all associated elements are © 2011 Lucasfilm Ltd. & TM. All rights reserved. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc.
6 Comments
Illustrator: Kieran Yanner
Edit: This is incorrect. As Lertush says below, replicating Bombing Run with I Don't Like You, Either will duplicate each effect that the Dark Side player paid for during the event's resolution.
No. The event's effect lets you spend resources to damage an objective, damage a unit or discard a non-limited enhancement. Duplicating that effect only gives you the option of spending resources twice on each of those abilities.So, I think that the result of triggering objective depends on what effects of Bombing Run you have actually resolved. If you resolve, say, only one out of three its potential effects (for example, deal 1 damage to a target objective), you will copy only this current effect (deal 1 damage to the same or another objective).
Both interpretations seem logical to me, so I sent a rules question to FFG. Lertush is correct. I Don't Like You, Either will replicate any effects the Dark Side player payed for while playing Bombing Run. If you'd like to confirm, see FFG's response.
There's some hand-waving involved in making Bombing Run work. Don't look too closely.