Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Loyal Wookiee
Submitted
fram
, Jul 29 2014 09:46 PM | Last updated Aug 23 2014 05:47 AM
- HanSolo69 likes this
![]() |
Loyal WookieeType: Unit Cost: 3 Force Icons: 1 Icons: 2 ![]() ![]() Faction: Light Smugglers and Spies Character. Wookiee. Reaction: After a unique Character unit you control leaves play, put this unit into play from your hand. A Wookiee as backup means never having to say you’re sorry. Health: 3 Block Number: 119 - 3 of 6 Set: It Binds All Things Number: 601 Illustrator: Christina Davis |
1 Scruffy Looking Nerf Herders have rated this card!
|
|
Other Cards in Block 119 | |
---|---|
Recent Decks Using This Card: |
Star Wars and all associated elements are © 2011 Lucasfilm Ltd. & TM. All rights reserved. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc.
2 Comments
Today I had this unit in my hand when Lowhhrick was captured by pilot Boba Fett. Can I put this unit into play? I'd like to know if captured units are considered to be leaving play.
pg 27 of the core rule book, under "in and out of play", second paragraph.