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Across the Jundland Wastes
Submitted
Darksbane
, Jul 19 2013 06:22 PM | Last updated Jul 19 2013 06:29 PM
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Across the Jundland WastesType: Objective Faction: Dark Neutral Tatooine. Forced Reaction: After a Character unit is focused to strike, place 1 focus token on that unit. "The Jundland Wastes are not to be traveled lightly." - Obi-Wan Kenobi, A New Hope Health: 4 Resources Generated: 1 Block Number: 89 - 1 of 6 Set: Edge of Darkness Number: 408 Illustrator: |
9 Galactic Citizens have rated this card!
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Other Cards in Block 89 | |
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Block Stats:
# Units: 4 Total Cost: 10 Average Cost: 2 Total Force Icons: 8 Average Force Icons: 1.6 |
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Recent Decks Using This Card: |
Star Wars and all associated elements are © 2011 Lucasfilm Ltd. & TM. All rights reserved. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc.
30 Comments
2x + 2x Jawas for a hoard of Scavangers to auto win edge with the Staff and lock down everything with tactics? Seems kinda risky.. and not very cost efficient in the long run, lol :b
Edit: Hmmm. Maybe a lockdown build with Heart of the Empire and The Shadow of Nar Shaddaa
Well, anyone who strikes is double-focused - once for striking and once from the objective, right? But Raiders can jump back to hand and be played again to refresh them sooner. Maybe look for more card effects that return to hand or card that have Elite on them? However, this has to be profitable fairly quickly or else the economic drain of replaying cards will eventually put you behind, as usually happens with soft control strategies.
Not quite, because it's a reaction to focusing to strike as opposed to a reaction to completing the strike.
From pg 20, resolving a strike has 3 steps:
1. He chooses one of his participating ready units.
2. He focuses the unit to strike (i.e. places a focus
token on the card).
3. He resolves the striking unit’s combat icons by type.
The reaction on Jundland Wastes takes places after step 2 and before step 3. Now if you had a character with an ability identical to Home One (which is also a reaction to focusing to strike), you could strike at a different objective and resolve your reaction first (as you would be the active player), in which case you could destroy the objective before it got to use its ability.
If you look at the wordings on the triggering conditions of Jundland and the Tuskens themselves, it illustrates the difference between "focusing to strike" (which occurs before combat icons are assigned) and "resolving a strike" (which encompasses the entire strike).
Cheers!
Or am I just completely crazy...?
Because its a effect and not coming from being commuted to the force it is able to be shielded. Only ones that can not be shielded is the focused to strike.