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Smuggler's Run
Submitted
Darksbane
, Jul 19 2013 04:54 AM | Last updated Jul 19 2013 04:54 AM
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Smuggler's RunType: Event Cost: 1 Force Icons: 1 Faction: Light Smugglers and Spies Reaction: After an enemy objective is destroyed, take control of a target enemy enhancement that is not attached to another card. Block Number: 74 - 5 of 6 Set: Edge of Darkness Number: 342 Illustrator: Tom Garden |
2 Scruffy Looking Nerf Herders have rated this card!
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Star Wars and all associated elements are © 2011 Lucasfilm Ltd. & TM. All rights reserved. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc.
6 Comments
their red vs blue backing (ie who owns them) or by who controls them?
Defined by ownership (card backs).
Rulebook, page 26 "Only LS cards can be captured." Even if the light-side player controls the card, it is still a DS card. You would need an explicit exception to be able to capture a DS card (something worded like "capture a target dark side card.") Without that, you are unable to capture a DS card that the LS player currently controls.
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Erik Dahlman
Associate LCG Designer
Fantasy Flight Games
Yes. Light side cards have a light blue back and dark side cards have a red back. That's what controls what side they are on.
Can anyone explain further "take control of a target enemy enhancement" Does this mean that if I "take control" of a dark side Control Room card with 2 resources, that I as the light side can USE those resources?
Also, where do cards that I "control" go on the board? Over to my side I would assume, but since this is not a "capture" card I wouldn't put it under my objectives.
Smuggler's Run doesn't say to move the card to any out-of-play location, so it stays in play and on your side on the board. And then you can use those resources - they're just not going to provide any resource matches for you since you, as the light side player, are definitely not playing any Navy cards.
But they could be used for at least one of the resources, and possibly to pay for a neutral/no affiliation card, correct?
That's right. No problem with neutrals, and they also work to pay for affiliated cards as long as you expend at least one of the corresponding resources.
So let's say you stole a Control Room and want to play Lando. You can use those 2 Navy resources + other resources as long as at least one is Smuggler.