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Directed Fire
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Directed FireType: Event Cost: 1 Force Icons: 1 Faction: Light Neutral Tactic. Interrupt: When you would choose a unit to strike during an engagement, choose a target ready unit you control not participating in the engagement instead. That unit strikes as if it were participating. Resources Generated: Block Number: 175 - 5 of 6 Set: Imperial Entanglements Number: 0860 Illustrator: |
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9 Comments
Is this card working if you have no defenders?
I would think so. Can anyone else confirm?
"When you would choose a unit to strike" refers to the timing of the strike; there is no requirement that you have a unit capable of striking in the engagement, as both players have framework-defined times to resolve strikes that don't check whether they have units in the engagement. See the flowchart on p. 31 of the rulebook.
Basically "when you would choose a unit to strike" = "when it would be your turn to strike in an engagement."
Thinking more on this card: how nuts would this be combined with Endor Home One?
It'd be one hell of a strike, but then Endor Home One by itself gives you a hell of a strike. I don't really see what this card brings to the table. Am I missing something?
Not having to send Home One into the fight to get the strike. Send some chud in, he goes unopposed (and gets a free edge win), then surprise with Home One. I just like the unpredictability the card brings.
Oh, easy unopposed, yeah. I can see how that'd be fun. Aside from that one combo, though, the sets don't look like they have any synergy between them.
You're right there, but they might still work in a deck together if you stick an Echo Caverns in there too. It'd be jank, but fun.
Rulings
http://www.cardgamed...cements-timing/