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Imperial Entanglements


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Alliance Infiltrator

Alliance Infiltrator


Type: Unit
Cost: 2
Force Icons: 1
Icons: 1 1
Faction: Light Rebel Alliance
Character. Spy.
Reaction: After this unit enters play, move 1 target captured card to a different enemy objective. Then, draw 1 card.
“MYNOCK to CENTRAL. KOWAK has been moved by HIVE. Awaiting instructions.”
Health: 2
Block Number: 177 - 3 of 6
Set: Imperial Entanglements Number: 0868
Illustrator: Sacha Diener
****- 3 Comments
Brothers of the Sith

Brothers of the Sith


Type: Objective
Faction: Dark Sith
Sulon Star.
Sith affiliation only.
Action: Focus this objective to search the top 5 cards of your deck for any number of Sithspawn cards, reveal them, and add them to your hand. Shuffle the remaining cards back into your deck.
Health: 5
Resources Generated: 1
Block Number: 183 - 1 of 6
Set: Imperial Entanglements Number: 0895
Illustrator: Michele Frigo
----- No Comments have been made.
Bubo

♦ Bubo


Type: Unit
Cost: 2
Force Icons: 2
Icons: 1
Faction: Dark Scum and Villainy
Creature.
No enhancements.
Protect [Scum and Villainy] unit.

Appearing to be nothing more than an unusual pet, Bubo was a very effective bodyguard.
Health: 3
Resources Generated:
Block Number: 184 - 4 of 6
Set: Imperial Entanglements Number: 0903
Illustrator: Char Reed
****- 1 Comments
Central Computer

Central Computer


Type: Enhancement
Cost: 1
Force Icons:
Faction: Light Smugglers and Spies
Cloud City. Item.
Enhance your play area.
Limited.
Interrupt: When you would draw a card, draw the bottom card of your deck instead.
Resources Generated: 1
Block Number: 173 - 5 of 6
Set: Imperial Entanglements Number: 0851
Illustrator: Matt Bradbury
----- 1 Comments
Chewbacca

♦ Chewbacca


Type: Unit
Cost: 3
Force Icons: 2
Icons: 1 1 1
Faction: Light Smugglers and Spies
Character. Wookiee.
Action: If you control fewer units than each opponent, target up to 2 friendly units. Place 1 shield on each targeted unit. (Limit once per turn.)
“Will somebody get this big walking carpet out of my way?” -Princess Leia Organa, A New Hope
Health: 3
Resources Generated:
Block Number: 172 - 2 of 6
Set: Imperial Entanglements Number: 0844
Illustrator: Tony Foti
***** No Comments have been made.
Chimaera

♦ Chimaera


Type: Unit
Cost: 5
Force Icons: 3
Icons: 2 1 1
Faction: Dark Imperial Navy
Vehicle. Capital Ship. Death Squadron.
Elite.
Reaction: After this unit is focused to strike, it gains [Unit Damage] or [Blast Damage] until the end of the phase.
An Imperial II-class Star Destroyer, the Chimaera served faithfully in the Imperial Fleet for many years.
Health: 4
Resources Generated:
Block Number: 179 - 2 of 6
Set: Imperial Entanglements Number: 0877
Illustrator: Anthony Devine
****- 1 Comments
Cloud City Casino

Cloud City Casino


Type: Enhancement
Cost: 1
Force Icons:
Faction: Light Neutral
Cloud City. Location.
Enhance your play area.
Limited.
(You cannot play more than one limited card per turn.)
Resources Generated: 1
Block Number: 171 - 4 of 6
Set: Imperial Entanglements Number: 0022
Illustrator: Hendry Iwanaga
----- No Comments have been made.
Cloud City Technician

Cloud City Technician


Type: Unit
Cost: 2
Force Icons: 1
Icons: 1 1
Faction: Light Neutral
Character. Engineer.
Reaction: After this unit enters your discard pile, draw 1 card.
“I don’t care how strange it looks, don’t bother him. You want the city to fall out of the sky?”
Health: 1
Resources Generated:
Block Number: 173 - 3 of 6
Set: Imperial Entanglements Number: 0850
Illustrator: Claudio Pozas
----- 1 Comments
Cloud City Technician

Cloud City Technician


Type: Unit
Cost: 2
Force Icons: 1
Icons: 1 1
Faction: Light Neutral
Character. Engineer.
Reaction: After this unit enters your discard pile, draw 1 card.
“I don’t care how strange it looks, don’t bother him. You want the city to fall out of the sky?”
Health: 1
Resources Generated:
Block Number: 173 - 4 of 6
Set: Imperial Entanglements Number: 0850
Illustrator: Claudio Pozas
----- 4 Comments
Colonel Yularen

♦ Colonel Yularen


Type: Unit
Cost: 3
Force Icons: 2
Icons: 1 1 1
Faction: Dark Imperial Navy
Character. Officer.
Reaction: After this unit enters play, move up to 2 damage from an objective you control to a target enemy objective.
A lifetime career officer, Colonel Yularen rose to become the Deputy Director of Naval Intelligence.
Health: 2
Resources Generated:
Block Number: 180 - 2 of 6
Set: Imperial Entanglements Number: 0882
Illustrator: Jeff Lee Johnson
***** No Comments have been made.
Control Room

Control Room


Type: Enhancement
Cost: 2
Force Icons:
Faction: Dark Imperial Navy
Location.
Enhance your play area.
Limited.
(You cannot play more than one limited card per turn.)
Resources Generated: 2
Block Number: 180 - 5 of 6
Set: Imperial Entanglements Number: 0024
Illustrator: Stacey Diana Clark
----- No Comments have been made.
Corporal Dansra Beezer

♦ Corporal Dansra Beezer


Type: Unit
Cost: 3
Force Icons: 2
Icons: 1 1 1
Faction: Light Smugglers and Spies
Character. Renegade Squadron.
Reaction: After this unit is focused to strike, this unit gains 1 combat icon that another participating unit has, until the end of the phase.
An Alderaanian native, Beezer was a communications specialist and scout for the Rebel Alliance’s Renegade Squadron. She also served on the Endor strike team.
Health: 2
Resources Generated:
Block Number: 175 - 2 of 6
Set: Imperial Entanglements Number: 0858
Illustrator: Ken McCuen
***** 2 Comments
Customs Blockade

Customs Blockade


Type: Enhancement
Cost: 1
Force Icons: 2
Faction: Dark Imperial Navy
Outer Rim.
Enhance your play area.
Forced Interrupt: When the first enemy event card is played this turn, focus this enhancement with 2 focus tokens to cancel its effects.
Resources Generated:
Block Number: 181 - 5 of 6
Set: Imperial Entanglements Number: 0889
Illustrator: Mariusz Gandzel
***** 2 Comments
Debt of Honor

Debt of Honor


Type: Objective
Faction: Light Smugglers and Spies
Kashyyyk.
Reaction: After a Wookiee unit you control is sacrificed or destroyed, shuffle it back into its owner’s deck from the discard pile. (Limit once per turn.)
Health: 5
Resources Generated: 1
Block Number: 172 - 1 of 6
Set: Imperial Entanglements Number: 0843
Illustrator: Dmitry Burmak
***** No Comments have been made.
Directed Fire

Directed Fire


Type: Event
Cost: 1
Force Icons: 1
Faction: Light Neutral
Tactic.
Interrupt: When you would choose a unit to strike during an engagement, choose a target ready unit you control not participating in the engagement instead. That unit strikes as if it were participating.
Resources Generated:
Block Number: 175 - 5 of 6
Set: Imperial Entanglements Number: 0860
Illustrator:
----- 9 Comments
DP20 Corellian Gunship

DP20 Corellian Gunship


Type: Unit
Cost: 3
Force Icons: 2
Icons: 1 1 1
Faction: Dark Imperial Navy
Vehicle. Capital Ship.
Shielding.
Reaction: After this unit is declared as an attacker or defender, place 1 shield on a target unit or objective.
One of the few Corellian Engineering Corporation vessels designed entirely for combat, the DP20 Gunship was used effectively by all sides in the Galactic Civil War.
Health: 2
Resources Generated:
Block Number: 179 - 3 of 6
Set: Imperial Entanglements Number: 0878
Illustrator: Zach Graves
***-- 3 Comments
Enforced Loyalty

Enforced Loyalty


Type: Objective
Faction: Dark Imperial Navy
Reaction: After an opponent’s turn ends, if this objective is undamaged, deal 1 damage to each enemy objective. (Limit 1 per turn.)
Health: 5
Resources Generated: 1
Block Number: 180 - 1 of 6
Set: Imperial Entanglements Number: 0881
Illustrator: Matthew Starbuck
***** 5 Comments
Enhanced Laser Cannon

Enhanced Laser Cannon


Type: Enhancement
Cost: 1
Force Icons: 2
Faction: Dark Neutral
Weapon.
Enhance a Fighter unit.
Enhanced unit gains [Unit Damage].
Damage dealt by enhanced unit cannot be prevented by shields.

Resources Generated:
Block Number: 182 - 4 of 6
Set: Imperial Entanglements Number: 0893
Illustrator: Jeff Lee Johnson
----- No Comments have been made.
Fighters Coming In!

Fighters Coming In!


Type: Event
Cost: 0
Force Icons: 1
Faction: Dark Imperial Navy
Maneuver.
Action: During an engagement, a target non-participating ready Fighter unit you control is now participating on your side.
Resources Generated:
Block Number: 182 - 5 of 6
Set: Imperial Entanglements Number: 0894
Illustrator: Mark Molnar
----- 1 Comments
Fleet Staging Area

Fleet Staging Area


Type: Enhancement
Cost: 0
Force Icons:
Faction: Dark Imperial Navy
Location.
Enhance your play area.
Limited.
Resources generated by this enhancement can only be used to play [Imperial Navy] cards with printed cost 3 or higher.

Resources Generated: 1
Block Number: 179 - 4 of 6
Set: Imperial Entanglements Number: 0879
Illustrator: Matt Bradbury
****- No Comments have been made.
Force Illusion

Force Illusion


Type: Event
Cost: 1
Force Icons: 1
Faction: Light Jedi
Force. Sense. Alter.
Reaction: After you declare a lone attacker, target up to X ready enemy units. X is the number of focus tokens on a Force User unit you control. Targeted units cannot be declared as defenders this engagement.
Resources Generated:
Block Number: 176 - 6 of 6
Set: Imperial Entanglements Number: 0865
Illustrator: Adam Schumpert
----- 5 Comments
Force Invisibility

Force Invisibility


Type: Event
Cost: 2
Force Icons: 1
Faction: Dark Sith
Force. Control.
Reaction: After an enemy unit is focused to strike, target a [Sith] unit you control. The targeted unit cannot be affected by enemy combat icons this strike.
Resources Generated:
Block Number: 183 - 6 of 6
Set: Imperial Entanglements Number: 0899
Illustrator: Adam Lane
****- 1 Comments
Force Stasis

Force Stasis


Type: Event
Cost: 1
Force Icons: 1
Faction: Dark Sith
Force. Control. Alter.
Action: Target an enemy Character or Creature unit. That unit cannot be declared as an attacker or defender until the end of the phase.
Resources Generated:
Block Number: 183 - 5 of 6
Set: Imperial Entanglements Number: 0062
Illustrator: Matthew Zeilinger
----- No Comments have been made.
Fortune and Fate

Fortune and Fate


Type: Objective
Faction: Light Smugglers and Spies
Cloud City.

Cloud City offered many “career” opportunities, from menial gas mining to gambling at lavish casinos.
Health: 5
Resources Generated: 2
Block Number: 173 - 1 of 6
Set: Imperial Entanglements Number: 0848
Illustrator: Mark Molnar
----- No Comments have been made.
Fringer Captain

Fringer Captain


Type: Unit
Cost: 2
Force Icons: 1
Icons: 1 1
Faction: Light Neutral
Character. Rogue.
This unit cannot be targeted by enemy events.
On the Outer Rim, a starship captain means being a pilot, navigator, and chief engineer all rolled into one.
Health: 2
Resources Generated:
Block Number: 174 - 3 of 6
Set: Imperial Entanglements Number: 0854
Illustrator: Alexandre Dainche
----- 1 Comments
Fringer Captain

Fringer Captain


Type: Unit
Cost: 2
Force Icons: 1
Icons: 1 1
Faction: Light Neutral
Character. Rogue.
This unit cannot be targeted by enemy events.
On the Outer Rim, a starship captain means being a pilot, navigator, and chief engineer all rolled into one.
Health: 2
Resources Generated:
Block Number: 174 - 4 of 6
Set: Imperial Entanglements Number: 0854
Illustrator: Alexandre Dainche
----- 1 Comments
General Airen Cracken

♦ General Airen Cracken


Type: Unit
Cost: 3
Force Icons: 2
Icons: 1 1
Faction: Light Rebel Alliance
Character. Leader. Spy.
While this unit is attacking, it gains ([Edge-enabled Blast Damage]) for each captured card at the engaged objective and: “Reaction: After a unit or enhancement is rescued from the engaged objective, put it into play. (Limit once per turn.)”
As head of Alliance Intelligence, General Cracken developed many innovative and ingenious strategies to keep the tiny Rebel Alliance out from under the hammer of the Galactic Empire.
Health: 3
Block Number: 177 - 2 of 6
Set: Imperial Entanglements Number: 0867
Illustrator: Sara Betsy
***** 3 Comments
Gorc

♦ Gorc


Type: Unit
Cost: 4
Force Icons: 3
Icons: 2 2
Faction: Dark Sith
Character. Force User. Sithspawn.
Elite. Protect Pic.
Reaction: After this unit takes damage, return Pic to your hand.
Made using forbidden Sith alchemy, Gorc combined the strength and endurance of a Gamorrean with the cunning of a Kowakian monkey-lizard.
Health: 5
Resources Generated:
Block Number: 183 - 2 of 6
Set: Imperial Entanglements Number: 0896
Illustrator: Florian Devos
***** 5 Comments
Grand Moff Tarkin

♦ Grand Moff Tarkin


Type: Unit
Cost: 3
Force Icons: 3
Icons: 1 1 1
Faction: Dark Imperial Navy
Character. Officer.
Elite.
Reaction: After a phase begins, spend 1 [Imperial Navy] resource to treat a target card’s printed text box as if it were blank (except for Traits) until the end of the phase. (Limit once per turn.)
Health: 3
Resources Generated: 1
Block Number: 178 - 2 of 6
Set: Imperial Entanglements Number: 0872
Illustrator: Ben Wootten
***** 16 Comments
Heat of Battle

Heat of Battle


Type: Fate
Cost:
Force Icons: 2
Faction: Dark Neutral
Deal 1 damage to a target participating enemy unit.
Resources Generated:
Block Number: 182 - 6 of 6
Set: Imperial Entanglements Number: 0169
Illustrator: Matt Stawicki
----- No Comments have been made.
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