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The Grand Heist



The Grand Heist

The Grand Heist


Type: Objective
Faction: Dark Scum and Villainy
Scum and Villainy affiliation only.
Each light side
Vehicle unit you control gains [Tactics].
The best way to execute a starship heist was to have excellent communication. A great escape plan also never hurt.
Health: 5
Resources Generated: 1
Block Number: 145 - 1 of 6
Set: Ready for Takeoff Number: 0717
Illustrator: Michele Frigo
* * - - -   2 Bounty Hunting Scum have rated this card!
Other Cards in Block 145
Block Stats:
# Units: 3
Total Cost: 9
Average Cost: 1.8
Total Force Icons: 7
Average Force Icons: 1.4
Recent Decks Using This Card:


7 Comments

Photo
Romanskiy25
May 20 2015 07:54 PM

But HOW can I take control of an enemy VEHICLE unit, what should I do?

But HOW can I take control of an enemy VEHICLE unit, what should I do?

 

see card 2 and 6 of this same objective set. they both have "take control of vehicle" mechanics

Sadly that's currently the only way to take control of LS vehicles, so just another poorly designed scum set with hoops to jump through just to get this self contained gimmick to work.

The Star ship thief's sound have capture 2 cost or lower vehicles too, so at least you'd have more then 2 ways in your deck to activate the objective.

Maybe we will see more in future sets, as with the cards working with hoth objectives. Were supposed to get pilot Bobba, slave 1 etc upcoming. Also, I like Niles weather or not I play as pilot, the pirate hideout is free HP for your vehicle.

the pirate hideout is free HP for your vehicle.

 

yup, in a set that comes with no vehicles.  So if  your not running any vehicles yourself it requires your opponent to have vehicles for this card to have value, and with only a single force pip, its not even good for edge battles.

 

its another mediocre set in a long line of mediocre scum sets.

Photo
MarioFanaticXV
May 16 2017 07:16 AM
Going to be getting the Rogue Squadron Cycle soon- are there any other cards out now that let you steal Light Side ships?

Going to be getting the Rogue Squadron Cycle soon- are there any other cards out now that let you steal Light Side ships?

 

The Emperor's Promise set has a few options for taking control of units based on force pips, which vehicles usually meet the criteria for, but does much better in a mission-oriented deck. If you're still going through the cycles one-by-one that's the next cycle.

 

Join Me is character only.


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